fix: min/max level definitions for monsters
authorxangelo <me@xangelo.ca>
Tue, 5 Sep 2023 18:12:51 +0000 (14:12 -0400)
committerxangelo <me@xangelo.ca>
Tue, 5 Sep 2023 18:12:51 +0000 (14:12 -0400)
commitbedec85a722b974beedd92ff86f07494048b11a5
tree061ed059825b03119b6fb7c3b1b8b32dac65acef
parentd820e11cc3b87c45a6bafad91714db44b9107279
fix: min/max level definitions for monsters

There was some confusion over types and whether or not we needed to
included faction data with monsters (We don't). This should sort out
that mess and give us a clearer definition for monsters.
src/server/api.ts
src/server/fight.ts
src/server/monster.ts
src/server/views/fight.ts
src/server/views/monster-selector.ts
src/shared/fight.ts
src/shared/monsters.ts