From: xangelo Date: Tue, 12 Sep 2023 19:24:37 +0000 (-0400) Subject: feat!: dungeon traversal X-Git-Tag: v0.4.0~5 X-Git-Url: https://git.xangelo.ca/?a=commitdiff_plain;h=2ec43dfb71243db8c51cca67f240c3148bc9c13a;p=risinglegends.git feat!: dungeon traversal Dungeons are built in twine and exported as Twison. It's then placed into the "/data/dungeons" folder and imported. This correctly parses all the configuration data and generates a dungeon that you get to walk around. A single room is designated as the "end" room and it will result in the dungeon rewards being presented to the user and all tracking removed. Eventually this tracking will migrate over to influx or clickhouse to allow for longer term queries. --- diff --git a/data/dungeons/storage_cellar.json b/data/dungeons/storage_cellar.json new file mode 100644 index 0000000..ece9763 --- /dev/null +++ b/data/dungeons/storage_cellar.json @@ -0,0 +1,224 @@ +{ + "passages": [ + { + "text": "You stand at the bottom of the stairwell leading outside the cellar. You can make out a faint square of light above indicating the hatch that doesn't sit quite as flush as it once did.\n\n\n[[Head toward the torch->w1]]\n[[Forward->n1]]\n[[Head away from the torch->e1]]\n{{visit}}\n{{1}}\nYou climb down old wooden stairs into the dark cellar. The only light seems to be from the hatch you just climbed through.\n\n\"I'll close this up, otherwise one of those darned rats might get out\" Varun says. \n\nYou hear him grunt as he lifts the hatch and drops it into place. \n\nIt takes a minute for your eyes to adjust but soon you notice the torches on the wall.. it's not as dark down here as you imagined...\n{{/1}}\n{{/visit}}", + "links": [ + { + "name": "Head toward the torch", + "link": "w1", + "pid": "3" + }, + { + "name": "Forward", + "link": "n1", + "pid": "2" + }, + { + "name": "Head away from the torch", + "link": "e1", + "pid": "6" + } + ], + "props": { + "visit": { + "1": "You climb down old wooden stairs into the dark cellar. The only light seems to be from the hatch you just climbed through.\"I'll close this up, otherwise one of those darned rats might get out\" Varun says. You hear him grunt as he lifts the hatch and drops it into place. It takes a minute for your eyes to adjust but soon you notice the torches on the wall.. it's not as dark down here as you imagined..." + } + }, + "name": "start", + "pid": "1", + "position": { + "x": "800", + "y": "600" + } + }, + { + "text": " A few feet in front of the hatch the ground is fairly compacted... covered in footsteps upon footsteps. This must be the route Varun's helpers take to retrieve the grain. \n\n\n[[Step to the Left->w2n2]]\n[[Back toward Hatch->start]]\n[[Keep going forward->n2]]\n[[Head right->e2n2]]", + "links": [ + { + "name": "Step to the Left", + "link": "w2n2", + "pid": "4" + }, + { + "name": "Back toward Hatch", + "link": "start", + "pid": "1" + }, + { + "name": "Keep going forward", + "link": "n2", + "pid": "5" + }, + { + "name": "Head right", + "link": "e2n2", + "pid": "7" + } + ], + "name": "n1", + "pid": "2", + "position": { + "x": "800", + "y": "400" + } + }, + { + "text": "You step toward the torch. The light isn't bright enough to light up much... but you can see that the walls look a bit damp. Doesn't seem like ideal food storage conditions...\n\n\n\n[[Step forward along the wall->w2n2]]\n[[Back toward the hatch->start]]", + "links": [ + { + "name": "Step forward along the wall", + "link": "w2n2", + "pid": "4" + }, + { + "name": "Back toward the hatch", + "link": "start", + "pid": "1" + } + ], + "name": "w1", + "pid": "3", + "position": { + "x": "600", + "y": "600" + } + }, + { + "text": "You're not that far from the torch but already it feels like this area is getting no light. Your foot snags against something.\n\nInspecting closer you see the torn rags of some kind of sack...\n\nIt looks like it fell off the wooden crates in front of you\n\n[[Back toward the torch->w1]]\n[[Step to the right->n1]]\n{{fight}}\n{{monster_id}}2{{/monster_id}}\n{{one_time}}true{{/one_time}}\n{{/fight}}", + "links": [ + { + "name": "Back toward the torch", + "link": "w1", + "pid": "3" + }, + { + "name": "Step to the right", + "link": "n1", + "pid": "2" + } + ], + "props": { + "fight": { + "monster_id": "2", + "one_time": "true" + } + }, + "name": "w2n2", + "pid": "4", + "position": { + "x": "600", + "y": "400" + } + }, + { + "text": "You can see that a path has been cleared between the wooden crates. The crates have dug into the floor as they were pushed around. \n\nThe slain rat lies on the floor. \n\n[[Head forward->n3]]\n[[Head back->n1]]\n{{fight}}\n{{monster_id}}2{{/monster_id}}\n{{one_time}}true{{/one_time}}\n{{/fight}}", + "links": [ + { + "name": "Head forward", + "link": "n3", + "pid": "8" + }, + { + "name": "Head back", + "link": "n1", + "pid": "2" + } + ], + "props": { + "fight": { + "monster_id": "2", + "one_time": "true" + } + }, + "name": "n2", + "pid": "5", + "position": { + "x": "800", + "y": "200" + } + }, + { + "text": "As you step away from the torch, you're aware of how cold the cellar actually is. It's not that big, but the light barely reaches into this corner.\n\n\n[[Investigate the noise->e2n2]]\n[[Head back to the hatch->start]]\n{{visit}}\n\t{{1}}You hear some skittering up ahead{{/1}}\n{{/visit}}", + "links": [ + { + "name": "Investigate the noise", + "link": "e2n2", + "pid": "7" + }, + { + "name": "Head back to the hatch", + "link": "start", + "pid": "1" + } + ], + "props": { + "visit": { + "1": "You hear some skittering up ahead" + } + }, + "name": "e1", + "pid": "6", + "position": { + "x": "1000", + "y": "600" + } + }, + { + "text": "You see some bags in the corner.. and also the corpse of that Rat you dealt wtih.\n\nIn front of you you can see stacks of wooden crates, often topped by a burlap sack of some kind.\n\n\n[[Head back the way you came->e1]]\n[[Head toward the hatch->n1]]\n{{fight}}\n{{monster_id}}2{{/monster_id}}\n{{one_time}}true{{/one_time}}\n{{/fight}}\n{{visit}}\n{{1}}\nThat rat was way too big to be a regular rat... \n{{/1}}\n{{/visit}}", + "links": [ + { + "name": "Head back the way you came", + "link": "e1", + "pid": "6" + }, + { + "name": "Head toward the hatch", + "link": "n1", + "pid": "2" + } + ], + "props": { + "fight": { + "monster_id": "2", + "one_time": "true" + }, + "visit": { + "1": "That rat was way too big to be a regular rat... " + } + }, + "name": "e2n2", + "pid": "7", + "position": { + "x": "1000", + "y": "400" + } + }, + { + "text": "You reach the wall at the other end of the cellar.. you don't hear anything further.. maybe it's been cleared out?\n\n\n\n{{end}}true{{/end}}\n{{rewards}}\n\t{{base}}\n \t{{exp}}20{{/exp}}\n \t{{gold}}60{{/gold}}\n {{/base}}\n\t{{per_kill_bonus}}\n \t{{exp}}10{{/exp}}\n {{gold}}10{{/gold}}\n {{/per_kill_bonus}}\n{{/rewards}}", + "props": { + "end": "true", + "rewards": { + "base": { + "exp": "20", + "gold": "60" + }, + "per_kill_bonus": { + "exp": "10", + "gold": "10" + } + } + }, + "name": "n3", + "pid": "8", + "position": { + "x": "800", + "y": "0" + } + } + ], + "name": "Storage Cellar", + "startnode": "1", + "creator": "Twine", + "creator-version": "2.7.1", + "ifid": "0F34ADD6-2DC1-4A8C-9464-008386845215" +} diff --git a/migrations/20230908160725_dungeons.ts b/migrations/20230908160725_dungeons.ts new file mode 100644 index 0000000..73da240 --- /dev/null +++ b/migrations/20230908160725_dungeons.ts @@ -0,0 +1,44 @@ +import { Knex } from "knex"; + + +export async function up(knex: Knex): Promise { + return knex.schema.createTable('dungeons', function(table) { + table.string('id').primary().defaultTo(knex.raw('uuid_generate_v4()')); + table.string('name'); + table.uuid('starting_room'); + }).createTable('dungeon_rooms', function(table) { + table.uuid('id').defaultTo(knex.raw('uuid_generate_v4()')).primary(); + table.uuid('dungeon_id'); + table.text('description'); + table.json('exits').defaultTo(knex.raw("'[]'::json")); + table.json('settings').defaultTo('{}'); + }).createTable('dungeon_things', function(table) { + table.uuid('room_id'); + table.uuid('id').defaultTo(knex.raw('uuid_generate_v4()')).primary(); + table.string('name'); + table.json('properties').defaultTo({}) + }).createTable('dungeon_players', function(table) { + table.uuid('player_id').primary(); + table.uuid('dungeon_id'); + table.uuid('current_room_id'); + table.uuid('target_room_id'); // only used when movement is interrupted by a fight + }).createTable('dungeon_state', function(table) { + table.uuid('id').primary().defaultTo(knex.raw('uuid_generate_v4()')); + table.uuid('player_id'); + table.uuid('dungeon_id'); + table.string('event_name'); + table.json('event_props'); + table.timestamp('create_date').defaultTo(knex.raw('NOW()')) + table.index(['player_id', 'dungeon_id']); + table.index(['player_id', 'dungeon_id', 'event_name']); + }) +} + + +export async function down(knex: Knex): Promise { + return knex.schema.dropTable('dungeon_rooms') + .dropTable('dungeon_things') + .dropTable('dungeon_players') + .dropTable('dungeon_state') + .dropTable('dungeons'); +} diff --git a/package-lock.json b/package-lock.json index 312fb12..f73a4df 100644 --- a/package-lock.json +++ b/package-lock.json @@ -39,9 +39,11 @@ "@types/jest": "^29.5.3", "@types/jquery": "^3.5.16", "@types/lodash": "^4.14.195", + "@types/marked": "^5.0.1", "husky": "^8.0.0", 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"sha512-37yoTpjU+TSXb9OBYY5n78z/CqXh76KiQj9xsKxEdztzU9fRLmbWO5YqKxgCVGKlNdexppnbKTkwB3RipVri8w==", + "dev": true, + "bin": { + "marked": "bin/marked.js" + }, + "engines": { + "node": ">= 16" + } + }, "node_modules/media-typer": { "version": "0.3.0", "resolved": "https://registry.npmjs.org/media-typer/-/media-typer-0.3.0.tgz", @@ -15110,6 +15130,12 @@ "resolved": "https://registry.npmjs.org/@types/long/-/long-4.0.2.tgz", "integrity": "sha512-MqTGEo5bj5t157U6fA/BiDynNkn0YknVdh48CMPkTSpFTVmvao5UQmm7uEF6xBEo7qIMAlY/JSleYaE6VOdpaA==" }, + "@types/marked": { + "version": "5.0.1", + "resolved": "https://registry.npmjs.org/@types/marked/-/marked-5.0.1.tgz", + "integrity": "sha512-Y3pAUzHKh605fN6fvASsz5FDSWbZcs/65Q6xYRmnIP9ZIYz27T4IOmXfH9gWJV1dpi7f1e7z7nBGUTx/a0ptpA==", + "dev": true + }, "@types/memcached": { "version": "2.2.7", "resolved": "https://registry.npmjs.org/@types/memcached/-/memcached-2.2.7.tgz", @@ -18696,6 +18722,12 @@ "integrity": 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addEventListener&&(this.opts.closeOnBeforeunload&&(this.beforeunloadEventListener=()=>{this.transport&&(this.transport.removeAllListeners(),this.transport.close())},addEventListener("beforeunload",this.beforeunloadEventListener,!1)),"localhost"!==this.hostname&&(this.offlineEventListener=()=>{this.onClose("transport close",{description:"network connection lost"})},addEventListener("offline",this.offlineEventListener,!1))),this.open()}createTransport(e){l('creating transport "%s"',e);const t=Object.assign({},this.opts.query);t.EIO=h.protocol,t.transport=e,this.id&&(t.sid=this.id);const s=Object.assign({},this.opts.transportOptions[e],this.opts,{query:t,socket:this,hostname:this.hostname,secure:this.secure,port:this.port});return l("options: %j",s),new r.transports[e](s)}open(){let e;if(this.opts.rememberUpgrade&&d.priorWebsocketSuccess&&-1!==this.transports.indexOf("websocket"))e="websocket";else{if(0===this.transports.length)return void this.setTimeoutFn((()=>{this.emitReserved("error","No transports available")}),0);e=this.transports[0]}this.readyState="opening";try{e=this.createTransport(e)}catch(e){return l("error while creating transport: %s",e),this.transports.shift(),void this.open()}e.open(),this.setTransport(e)}setTransport(e){l("setting transport %s",e.name),this.transport&&(l("clearing existing transport %s",this.transport.name),this.transport.removeAllListeners()),this.transport=e,e.on("drain",this.onDrain.bind(this)).on("packet",this.onPacket.bind(this)).on("error",this.onError.bind(this)).on("close",(e=>this.onClose("transport close",e)))}probe(e){l('probing transport "%s"',e);let t=this.createTransport(e),s=!1;d.priorWebsocketSuccess=!1;const n=()=>{s||(l('probe transport "%s" opened',e),t.send([{type:"ping",data:"probe"}]),t.once("packet",(n=>{if(!s)if("pong"===n.type&&"probe"===n.data){if(l('probe transport "%s" pong',e),this.upgrading=!0,this.emitReserved("upgrading",t),!t)return;d.priorWebsocketSuccess="websocket"===t.name,l('pausing current transport "%s"',this.transport.name),this.transport.pause((()=>{s||"closed"!==this.readyState&&(l("changing transport and sending upgrade packet"),u(),this.setTransport(t),t.send([{type:"upgrade"}]),this.emitReserved("upgrade",t),t=null,this.upgrading=!1,this.flush())}))}else{l('probe transport "%s" failed',e);const s=new Error("probe error");s.transport=t.name,this.emitReserved("upgradeError",s)}})))};function r(){s||(s=!0,u(),t.close(),t=null)}const o=s=>{const n=new Error("probe error: "+s);n.transport=t.name,r(),l('probe transport "%s" failed because of error: %s',e,s),this.emitReserved("upgradeError",n)};function i(){o("transport closed")}function a(){o("socket closed")}function c(e){t&&e.name!==t.name&&(l('"%s" works - aborting "%s"',e.name,t.name),r())}const u=()=>{t.removeListener("open",n),t.removeListener("error",o),t.removeListener("close",i),this.off("close",a),this.off("upgrading",c)};t.once("open",n),t.once("error",o),t.once("close",i),this.once("close",a),this.once("upgrading",c),t.open()}onOpen(){if(l("socket open"),this.readyState="open",d.priorWebsocketSuccess="websocket"===this.transport.name,this.emitReserved("open"),this.flush(),"open"===this.readyState&&this.opts.upgrade){l("starting upgrade probes");let e=0;const t=this.upgrades.length;for(;e{this.onClose("ping timeout")}),this.pingInterval+this.pingTimeout),this.opts.autoUnref&&this.pingTimeoutTimer.unref()}onDrain(){this.writeBuffer.splice(0,this.prevBufferLen),this.prevBufferLen=0,0===this.writeBuffer.length?this.emitReserved("drain"):this.flush()}flush(){if("closed"!==this.readyState&&this.transport.writable&&!this.upgrading&&this.writeBuffer.length){const e=this.getWritablePackets();l("flushing %d packets in socket",e.length),this.transport.send(e),this.prevBufferLen=e.length,this.emitReserved("flush")}}getWritablePackets(){if(!(this.maxPayload&&"polling"===this.transport.name&&this.writeBuffer.length>1))return this.writeBuffer;let e=1;for(let t=0;t0&&e>this.maxPayload)return l("only send %d out of %d packets",t,this.writeBuffer.length),this.writeBuffer.slice(0,t);e+=2}return l("payload size is %d (max: %d)",e,this.maxPayload),this.writeBuffer}write(e,t,s){return this.sendPacket("message",e,t,s),this}send(e,t,s){return this.sendPacket("message",e,t,s),this}sendPacket(e,t,s,n){if("function"==typeof t&&(n=t,t=void 0),"function"==typeof s&&(n=s,s=null),"closing"===this.readyState||"closed"===this.readyState)return;(s=s||{}).compress=!1!==s.compress;const r={type:e,data:t,options:s};this.emitReserved("packetCreate",r),this.writeBuffer.push(r),n&&this.once("flush",n),this.flush()}close(){const e=()=>{this.onClose("forced close"),l("socket closing - telling transport to close"),this.transport.close()},t=()=>{this.off("upgrade",t),this.off("upgradeError",t),e()},s=()=>{this.once("upgrade",t),this.once("upgradeError",t)};return"opening"!==this.readyState&&"open"!==this.readyState||(this.readyState="closing",this.writeBuffer.length?this.once("drain",(()=>{this.upgrading?s():e()})):this.upgrading?s():e()),this}onError(e){l("socket error %j",e),d.priorWebsocketSuccess=!1,this.emitReserved("error",e),this.onClose("transport error",e)}onClose(e,t){"opening"!==this.readyState&&"open"!==this.readyState&&"closing"!==this.readyState||(l('socket close with reason: "%s"',e),this.clearTimeoutFn(this.pingTimeoutTimer),this.transport.removeAllListeners("close"),this.transport.close(),this.transport.removeAllListeners(),"function"==typeof removeEventListener&&(removeEventListener("beforeunload",this.beforeunloadEventListener,!1),removeEventListener("offline",this.offlineEventListener,!1)),this.readyState="closed",this.id=null,this.emitReserved("close",e,t),this.writeBuffer=[],this.prevBufferLen=0)}filterUpgrades(e){const t=[];let s=0;const n=e.length;for(;s{"use strict";Object.defineProperty(t,"__esModule",{value:!0}),t.transports=void 0;const n=s(484),r=s(308);t.transports={websocket:r.WS,polling:n.Polling}},484:function(e,t,s){"use strict";var n=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(t,"__esModule",{value:!0}),t.Request=t.Polling=void 0;const r=s(870),o=n(s(802)),i=s(726),a=s(754),c=s(373),u=s(666),h=s(260),l=s(622),d=s(242),p=(0,o.default)("engine.io-client:polling");function f(){}const g=null!=new u.XHR({xdomain:!1}).responseType;class m extends r.Transport{constructor(e){if(super(e),this.polling=!1,"undefined"!=typeof location){const t="https:"===location.protocol;let s=location.port;s||(s=t?"443":"80"),this.xd="undefined"!=typeof location&&e.hostname!==location.hostname||s!==e.port,this.xs=e.secure!==t}const t=e&&e.forceBase64;this.supportsBinary=g&&!t}get name(){return"polling"}doOpen(){this.poll()}pause(e){this.readyState="pausing";const t=()=>{p("paused"),this.readyState="paused",e()};if(this.polling||!this.writable){let e=0;this.polling&&(p("we are currently polling - waiting to pause"),e++,this.once("pollComplete",(function(){p("pre-pause polling complete"),--e||t()}))),this.writable||(p("we are currently writing - waiting to pause"),e++,this.once("drain",(function(){p("pre-pause writing complete"),--e||t()})))}else t()}poll(){p("polling"),this.polling=!0,this.doPoll(),this.emitReserved("poll")}onData(e){p("polling got data %s",e),(0,c.decodePayload)(e,this.socket.binaryType).forEach((e=>{if("opening"===this.readyState&&"open"===e.type&&this.onOpen(),"close"===e.type)return this.onClose({description:"transport closed by the server"}),!1;this.onPacket(e)})),"closed"!==this.readyState&&(this.polling=!1,this.emitReserved("pollComplete"),"open"===this.readyState?this.poll():p('ignoring poll - transport state "%s"',this.readyState))}doClose(){const e=()=>{p("writing close packet"),this.write([{type:"close"}])};"open"===this.readyState?(p("transport open - closing"),e()):(p("transport not open - deferring close"),this.once("open",e))}write(e){this.writable=!1,(0,c.encodePayload)(e,(e=>{this.doWrite(e,(()=>{this.writable=!0,this.emitReserved("drain")}))}))}uri(){let e=this.query||{};const t=this.opts.secure?"https":"http";let s="";!1!==this.opts.timestampRequests&&(e[this.opts.timestampParam]=(0,i.yeast)()),this.supportsBinary||e.sid||(e.b64=1),this.opts.port&&("https"===t&&443!==Number(this.opts.port)||"http"===t&&80!==Number(this.opts.port))&&(s=":"+this.opts.port);const n=(0,a.encode)(e);return t+"://"+(-1!==this.opts.hostname.indexOf(":")?"["+this.opts.hostname+"]":this.opts.hostname)+s+this.opts.path+(n.length?"?"+n:"")}request(e={}){return Object.assign(e,{xd:this.xd,xs:this.xs},this.opts),new y(this.uri(),e)}doWrite(e,t){const s=this.request({method:"POST",data:e});s.on("success",t),s.on("error",((e,t)=>{this.onError("xhr post error",e,t)}))}doPoll(){p("xhr poll");const e=this.request();e.on("data",this.onData.bind(this)),e.on("error",((e,t)=>{this.onError("xhr poll error",e,t)})),this.pollXhr=e}}t.Polling=m;class y extends h.Emitter{constructor(e,t){super(),(0,l.installTimerFunctions)(this,t),this.opts=t,this.method=t.method||"GET",this.uri=e,this.async=!1!==t.async,this.data=void 0!==t.data?t.data:null,this.create()}create(){const e=(0,l.pick)(this.opts,"agent","pfx","key","passphrase","cert","ca","ciphers","rejectUnauthorized","autoUnref");e.xdomain=!!this.opts.xd,e.xscheme=!!this.opts.xs;const t=this.xhr=new u.XHR(e);try{p("xhr open %s: 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document&&(this.index=y.requestsCount++,y.requests[this.index]=this)}onError(e){this.emitReserved("error",e,this.xhr),this.cleanup(!0)}cleanup(e){if(void 0!==this.xhr&&null!==this.xhr){if(this.xhr.onreadystatechange=f,e)try{this.xhr.abort()}catch(e){}"undefined"!=typeof document&&delete y.requests[this.index],this.xhr=null}}onLoad(){const e=this.xhr.responseText;null!==e&&(this.emitReserved("data",e),this.emitReserved("success"),this.cleanup())}abort(){this.cleanup()}}if(t.Request=y,y.requestsCount=0,y.requests={},"undefined"!=typeof document)if("function"==typeof attachEvent)attachEvent("onunload",C);else if("function"==typeof addEventListener){const e="onpagehide"in d.globalThisShim?"pagehide":"unload";addEventListener(e,C,!1)}function C(){for(let e in y.requests)y.requests.hasOwnProperty(e)&&y.requests[e].abort()}},552:(e,t,s)=>{"use strict";Object.defineProperty(t,"__esModule",{value:!0}),t.defaultBinaryType=t.usingBrowserWebSocket=t.WebSocket=t.nextTick=void 0;const n=s(242);t.nextTick="function"==typeof Promise&&"function"==typeof Promise.resolve?e=>Promise.resolve().then(e):(e,t)=>t(e,0),t.WebSocket=n.globalThisShim.WebSocket||n.globalThisShim.MozWebSocket,t.usingBrowserWebSocket=!0,t.defaultBinaryType="arraybuffer"},308:function(e,t,s){"use strict";var n=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(t,"__esModule",{value:!0}),t.WS=void 0;const r=s(870),o=s(754),i=s(726),a=s(622),c=s(552),u=n(s(802)),h=s(373),l=(0,u.default)("engine.io-client:websocket"),d="undefined"!=typeof navigator&&"string"==typeof navigator.product&&"reactnative"===navigator.product.toLowerCase();class p extends r.Transport{constructor(e){super(e),this.supportsBinary=!e.forceBase64}get name(){return"websocket"}doOpen(){if(!this.check())return;const 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e=this.ms*Math.pow(this.factor,this.attempts++);if(this.jitter){var t=Math.random(),s=Math.floor(t*this.jitter*e);e=0==(1&Math.floor(10*t))?e-s:e+s}return 0|Math.min(e,this.max)},s.prototype.reset=function(){this.attempts=0},s.prototype.setMin=function(e){this.ms=e},s.prototype.setMax=function(e){this.max=e},s.prototype.setJitter=function(e){this.jitter=e}},46:function(e,t,s){"use strict";var n=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(t,"__esModule",{value:!0}),t.default=t.connect=t.io=t.Socket=t.Manager=t.protocol=void 0;const r=s(84),o=s(168);Object.defineProperty(t,"Manager",{enumerable:!0,get:function(){return o.Manager}});const i=s(312);Object.defineProperty(t,"Socket",{enumerable:!0,get:function(){return i.Socket}});const a=n(s(669)).default("socket.io-client"),c={};function u(e,t){"object"==typeof e&&(t=e,e=void 0),t=t||{};const s=r.url(e,t.path||"/socket.io"),n=s.source,i=s.id,u=s.path,h=c[i]&&u in c[i].nsps;let 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e)"default"!==s&&Object.prototype.hasOwnProperty.call(e,s)&&n(t,e,s);return r(t,e),t},i=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(t,"__esModule",{value:!0}),t.Manager=void 0;const a=s(679),c=s(312),u=o(s(514)),h=s(149),l=s(159),d=s(260),p=i(s(669)).default("socket.io-client:manager");class f extends d.Emitter{constructor(e,t){var s;super(),this.nsps={},this.subs=[],e&&"object"==typeof e&&(t=e,e=void 0),(t=t||{}).path=t.path||"/socket.io",this.opts=t,a.installTimerFunctions(this,t),this.reconnection(!1!==t.reconnection),this.reconnectionAttempts(t.reconnectionAttempts||1/0),this.reconnectionDelay(t.reconnectionDelay||1e3),this.reconnectionDelayMax(t.reconnectionDelayMax||5e3),this.randomizationFactor(null!==(s=t.randomizationFactor)&&void 0!==s?s:.5),this.backoff=new l.Backoff({min:this.reconnectionDelay(),max:this.reconnectionDelayMax(),jitter:this.randomizationFactor()}),this.timeout(null==t.timeout?2e4:t.timeout),this._readyState="closed",this.uri=e;const n=t.parser||u;this.encoder=new n.Encoder,this.decoder=new n.Decoder,this._autoConnect=!1!==t.autoConnect,this._autoConnect&&this.open()}reconnection(e){return arguments.length?(this._reconnection=!!e,this):this._reconnection}reconnectionAttempts(e){return void 0===e?this._reconnectionAttempts:(this._reconnectionAttempts=e,this)}reconnectionDelay(e){var t;return void 0===e?this._reconnectionDelay:(this._reconnectionDelay=e,null===(t=this.backoff)||void 0===t||t.setMin(e),this)}randomizationFactor(e){var t;return void 0===e?this._randomizationFactor:(this._randomizationFactor=e,null===(t=this.backoff)||void 0===t||t.setJitter(e),this)}reconnectionDelayMax(e){var t;return void 0===e?this._reconnectionDelayMax:(this._reconnectionDelayMax=e,null===(t=this.backoff)||void 0===t||t.setMax(e),this)}timeout(e){return arguments.length?(this._timeout=e,this):this._timeout}maybeReconnectOnOpen(){!this._reconnecting&&this._reconnection&&0===this.backoff.attempts&&this.reconnect()}open(e){if(p("readyState %s",this._readyState),~this._readyState.indexOf("open"))return this;p("opening %s",this.uri),this.engine=new a.Socket(this.uri,this.opts);const t=this.engine,s=this;this._readyState="opening",this.skipReconnect=!1;const n=h.on(t,"open",(function(){s.onopen(),e&&e()})),r=h.on(t,"error",(t=>{p("error"),s.cleanup(),s._readyState="closed",this.emitReserved("error",t),e?e(t):s.maybeReconnectOnOpen()}));if(!1!==this._timeout){const e=this._timeout;p("connect attempt will timeout after %d",e),0===e&&n();const s=this.setTimeoutFn((()=>{p("connect attempt timed out after %d",e),n(),t.close(),t.emit("error",new Error("timeout"))}),e);this.opts.autoUnref&&s.unref(),this.subs.push((function(){clearTimeout(s)}))}return this.subs.push(n),this.subs.push(r),this}connect(e){return this.open(e)}onopen(){p("open"),this.cleanup(),this._readyState="open",this.emitReserved("open");const e=this.engine;this.subs.push(h.on(e,"ping",this.onping.bind(this)),h.on(e,"data",this.ondata.bind(this)),h.on(e,"error",this.onerror.bind(this)),h.on(e,"close",this.onclose.bind(this)),h.on(this.decoder,"decoded",this.ondecoded.bind(this)))}onping(){this.emitReserved("ping")}ondata(e){try{this.decoder.add(e)}catch(e){this.onclose("parse error",e)}}ondecoded(e){a.nextTick((()=>{this.emitReserved("packet",e)}),this.setTimeoutFn)}onerror(e){p("error",e),this.emitReserved("error",e)}socket(e,t){let s=this.nsps[e];return s?this._autoConnect&&!s.active&&s.connect():(s=new c.Socket(this,e,t),this.nsps[e]=s),s}_destroy(e){const t=Object.keys(this.nsps);for(const e of t)if(this.nsps[e].active)return void p("socket %s is still active, skipping close",e);this._close()}_packet(e){p("writing packet %j",e);const t=this.encoder.encode(e);for(let s=0;se())),this.subs.length=0,this.decoder.destroy()}_close(){p("disconnect"),this.skipReconnect=!0,this._reconnecting=!1,this.onclose("forced close"),this.engine&&this.engine.close()}disconnect(){return this._close()}onclose(e,t){p("closed due to %s",e),this.cleanup(),this.backoff.reset(),this._readyState="closed",this.emitReserved("close",e,t),this._reconnection&&!this.skipReconnect&&this.reconnect()}reconnect(){if(this._reconnecting||this.skipReconnect)return this;const e=this;if(this.backoff.attempts>=this._reconnectionAttempts)p("reconnect failed"),this.backoff.reset(),this.emitReserved("reconnect_failed"),this._reconnecting=!1;else{const t=this.backoff.duration();p("will wait %dms before reconnect attempt",t),this._reconnecting=!0;const s=this.setTimeoutFn((()=>{e.skipReconnect||(p("attempting reconnect"),this.emitReserved("reconnect_attempt",e.backoff.attempts),e.skipReconnect||e.open((t=>{t?(p("reconnect attempt error"),e._reconnecting=!1,e.reconnect(),this.emitReserved("reconnect_error",t)):(p("reconnect success"),e.onreconnect())})))}),t);this.opts.autoUnref&&s.unref(),this.subs.push((function(){clearTimeout(s)}))}}onreconnect(){const e=this.backoff.attempts;this._reconnecting=!1,this.backoff.reset(),this.emitReserved("reconnect",e)}}t.Manager=f},149:(e,t)=>{"use strict";Object.defineProperty(t,"__esModule",{value:!0}),t.on=void 0,t.on=function(e,t,s){return e.on(t,s),function(){e.off(t,s)}}},312:function(e,t,s){"use strict";var n=this&&this.__importDefault||function(e){return e&&e.__esModule?e:{default:e}};Object.defineProperty(t,"__esModule",{value:!0}),t.Socket=void 0;const r=s(514),o=s(149),i=s(260),a=n(s(669)).default("socket.io-client:socket"),c=Object.freeze({connect:1,connect_error:1,disconnect:1,disconnecting:1,newListener:1,removeListener:1});class u extends i.Emitter{constructor(e,t,s){super(),this.connected=!1,this.recovered=!1,this.receiveBuffer=[],this.sendBuffer=[],this._queue=[],this._queueSeq=0,this.ids=0,this.acks={},this.flags={},this.io=e,this.nsp=t,s&&s.auth&&(this.auth=s.auth),this._opts=Object.assign({},s),this.io._autoConnect&&this.open()}get disconnected(){return!this.connected}subEvents(){if(this.subs)return;const e=this.io;this.subs=[o.on(e,"open",this.onopen.bind(this)),o.on(e,"packet",this.onpacket.bind(this)),o.on(e,"error",this.onerror.bind(this)),o.on(e,"close",this.onclose.bind(this))]}get active(){return!!this.subs}connect(){return this.connected||(this.subEvents(),this.io._reconnecting||this.io.open(),"open"===this.io._readyState&&this.onopen()),this}open(){return this.connect()}send(...e){return e.unshift("message"),this.emit.apply(this,e),this}emit(e,...t){if(c.hasOwnProperty(e))throw new Error('"'+e.toString()+'" is a reserved event 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0!==this._opts.ackTimeout;return new Promise(((n,r)=>{t.push(((e,t)=>s?e?r(e):n(t):n(e))),this.emit(e,...t)}))}_addToQueue(e){let t;"function"==typeof e[e.length-1]&&(t=e.pop());const s={id:this._queueSeq++,tryCount:0,pending:!1,args:e,flags:Object.assign({fromQueue:!0},this.flags)};e.push(((e,...n)=>{if(s===this._queue[0])return null!==e?s.tryCount>this._opts.retries&&(a("packet [%d] is discarded after %d tries",s.id,s.tryCount),this._queue.shift(),t&&t(e)):(a("packet [%d] was successfully sent",s.id),this._queue.shift(),t&&t(null,...n)),s.pending=!1,this._drainQueue()})),this._queue.push(s),this._drainQueue()}_drainQueue(e=!1){if(a("draining queue"),!this.connected||0===this._queue.length)return;const t=this._queue[0];!t.pending||e?(t.pending=!0,t.tryCount++,a("sending packet [%d] (try n°%d)",t.id,t.tryCount),this.flags=t.flags,this.emit.apply(this,t.args)):a("packet [%d] has already been sent and is waiting for an ack",t.id)}packet(e){e.nsp=this.nsp,this.io._packet(e)}onopen(){a("transport is open - connecting"),"function"==typeof this.auth?this.auth((e=>{this._sendConnectPacket(e)})):this._sendConnectPacket(this.auth)}_sendConnectPacket(e){this.packet({type:r.PacketType.CONNECT,data:this._pid?Object.assign({pid:this._pid,offset:this._lastOffset},e):e})}onerror(e){this.connected||this.emitReserved("connect_error",e)}onclose(e,t){a("close (%s)",e),this.connected=!1,delete this.id,this.emitReserved("disconnect",e,t)}onpacket(e){if(e.nsp===this.nsp)switch(e.type){case r.PacketType.CONNECT:e.data&&e.data.sid?this.onconnect(e.data.sid,e.data.pid):this.emitReserved("connect_error",new Error("It seems you are trying to reach a Socket.IO server in v2.x with a v3.x client, but they are not compatible (more information here: https://socket.io/docs/v3/migrating-from-2-x-to-3-0/)"));break;case r.PacketType.EVENT:case r.PacketType.BINARY_EVENT:this.onevent(e);break;case r.PacketType.ACK:case r.PacketType.BINARY_ACK:this.onack(e);break;case r.PacketType.DISCONNECT:this.ondisconnect();break;case r.PacketType.CONNECT_ERROR:this.destroy();const t=new Error(e.data.message);t.data=e.data.data,this.emitReserved("connect_error",t)}}onevent(e){const t=e.data||[];a("emitting event %j",t),null!=e.id&&(a("attaching ack callback to event"),t.push(this.ack(e.id))),this.connected?this.emitEvent(t):this.receiveBuffer.push(Object.freeze(t))}emitEvent(e){if(this._anyListeners&&this._anyListeners.length){const t=this._anyListeners.slice();for(const s of t)s.apply(this,e)}super.emit.apply(this,e),this._pid&&e.length&&"string"==typeof e[e.length-1]&&(this._lastOffset=e[e.length-1])}ack(e){const t=this;let s=!1;return function(...n){s||(s=!0,a("sending ack %j",n),t.packet({type:r.PacketType.ACK,id:e,data:n}))}}onack(e){const t=this.acks[e.id];"function"==typeof t?(a("calling ack %s with %j",e.id,e.data),t.apply(this,e.data),delete this.acks[e.id]):a("bad ack %s",e.id)}onconnect(e,t){a("socket connected with id %s",e),this.id=e,this.recovered=t&&this._pid===t,this._pid=t,this.connected=!0,this.emitBuffered(),this.emitReserved("connect"),this._drainQueue(!0)}emitBuffered(){this.receiveBuffer.forEach((e=>this.emitEvent(e))),this.receiveBuffer=[],this.sendBuffer.forEach((e=>{this.notifyOutgoingListeners(e),this.packet(e)})),this.sendBuffer=[]}ondisconnect(){a("server disconnect (%s)",this.nsp),this.destroy(),this.onclose("io server disconnect")}destroy(){this.subs&&(this.subs.forEach((e=>e())),this.subs=void 0),this.io._destroy(this)}disconnect(){return this.connected&&(a("performing disconnect (%s)",this.nsp),this.packet({type:r.PacketType.DISCONNECT})),this.destroy(),this.connected&&this.onclose("io client disconnect"),this}close(){return this.disconnect()}compress(e){return this.flags.compress=e,this}get volatile(){return this.flags.volatile=!0,this}timeout(e){return this.flags.timeout=e,this}onAny(e){return this._anyListeners=this._anyListeners||[],this._anyListeners.push(e),this}prependAny(e){return this._anyListeners=this._anyListeners||[],this._anyListeners.unshift(e),this}offAny(e){if(!this._anyListeners)return this;if(e){const t=this._anyListeners;for(let s=0;s{"use strict";Object.defineProperty(t,"__esModule",{value:!0}),t.reconstructPacket=t.deconstructPacket=void 0;const n=s(665);function r(e,t){if(!e)return e;if((0,n.isBinary)(e)){const s={_placeholder:!0,num:t.length};return t.push(e),s}if(Array.isArray(e)){const s=new Array(e.length);for(let n=0;n=0&&e.num{"use strict";Object.defineProperty(t,"__esModule",{value:!0}),t.Decoder=t.Encoder=t.PacketType=t.protocol=void 0;const n=s(260),r=s(880),o=s(665),i=(0,s(618).default)("socket.io-parser");var a;t.protocol=5,function(e){e[e.CONNECT=0]="CONNECT",e[e.DISCONNECT=1]="DISCONNECT",e[e.EVENT=2]="EVENT",e[e.ACK=3]="ACK",e[e.CONNECT_ERROR=4]="CONNECT_ERROR",e[e.BINARY_EVENT=5]="BINARY_EVENT",e[e.BINARY_ACK=6]="BINARY_ACK"}(a=t.PacketType||(t.PacketType={})),t.Encoder=class{constructor(e){this.replacer=e}encode(e){return i("encoding packet %j",e),e.type!==a.EVENT&&e.type!==a.ACK||!(0,o.hasBinary)(e)?[this.encodeAsString(e)]:this.encodeAsBinary({type:e.type===a.EVENT?a.BINARY_EVENT:a.BINARY_ACK,nsp:e.nsp,data:e.data,id:e.id})}encodeAsString(e){let t=""+e.type;return e.type!==a.BINARY_EVENT&&e.type!==a.BINARY_ACK||(t+=e.attachments+"-"),e.nsp&&"/"!==e.nsp&&(t+=e.nsp+","),null!=e.id&&(t+=e.id),null!=e.data&&(t+=JSON.stringify(e.data,this.replacer)),i("encoded %j as %s",e,t),t}encodeAsBinary(e){const t=(0,r.deconstructPacket)(e),s=this.encodeAsString(t.packet),n=t.buffers;return n.unshift(s),n}};class c extends n.Emitter{constructor(e){super(),this.reviver=e}add(e){let t;if("string"==typeof e){if(this.reconstructor)throw new Error("got plaintext data when reconstructing a packet");t=this.decodeString(e);const s=t.type===a.BINARY_EVENT;s||t.type===a.BINARY_ACK?(t.type=s?a.EVENT:a.ACK,this.reconstructor=new u(t),0===t.attachments&&super.emitReserved("decoded",t)):super.emitReserved("decoded",t)}else{if(!(0,o.isBinary)(e)&&!e.base64)throw new Error("Unknown type: "+e);if(!this.reconstructor)throw new Error("got binary data when not reconstructing a packet");t=this.reconstructor.takeBinaryData(e),t&&(this.reconstructor=null,super.emitReserved("decoded",t))}}decodeString(e){let t=0;const s={type:Number(e.charAt(0))};if(void 0===a[s.type])throw new Error("unknown packet type "+s.type);if(s.type===a.BINARY_EVENT||s.type===a.BINARY_ACK){const n=t+1;for(;"-"!==e.charAt(++t)&&t!=e.length;);const r=e.substring(n,t);if(r!=Number(r)||"-"!==e.charAt(t))throw new Error("Illegal attachments");s.attachments=Number(r)}if("/"===e.charAt(t+1)){const 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l.Backoff({min:this.reconnectionDelay(),max:this.reconnectionDelayMax(),jitter:this.randomizationFactor()}),this.timeout(null==t.timeout?2e4:t.timeout),this._readyState="closed",this.uri=e;const n=t.parser||u;this.encoder=new n.Encoder,this.decoder=new n.Decoder,this._autoConnect=!1!==t.autoConnect,this._autoConnect&&this.open()}reconnection(e){return arguments.length?(this._reconnection=!!e,this):this._reconnection}reconnectionAttempts(e){return void 0===e?this._reconnectionAttempts:(this._reconnectionAttempts=e,this)}reconnectionDelay(e){var t;return void 0===e?this._reconnectionDelay:(this._reconnectionDelay=e,null===(t=this.backoff)||void 0===t||t.setMin(e),this)}randomizationFactor(e){var t;return void 0===e?this._randomizationFactor:(this._randomizationFactor=e,null===(t=this.backoff)||void 0===t||t.setJitter(e),this)}reconnectionDelayMax(e){var t;return void 0===e?this._reconnectionDelayMax:(this._reconnectionDelayMax=e,null===(t=this.backoff)||void 0===t||t.setMax(e),this)}timeout(e){return arguments.length?(this._timeout=e,this):this._timeout}maybeReconnectOnOpen(){!this._reconnecting&&this._reconnection&&0===this.backoff.attempts&&this.reconnect()}open(e){if(p("readyState %s",this._readyState),~this._readyState.indexOf("open"))return this;p("opening %s",this.uri),this.engine=new a.Socket(this.uri,this.opts);const t=this.engine,s=this;this._readyState="opening",this.skipReconnect=!1;const n=h.on(t,"open",(function(){s.onopen(),e&&e()})),r=h.on(t,"error",(t=>{p("error"),s.cleanup(),s._readyState="closed",this.emitReserved("error",t),e?e(t):s.maybeReconnectOnOpen()}));if(!1!==this._timeout){const e=this._timeout;p("connect attempt will timeout after %d",e),0===e&&n();const s=this.setTimeoutFn((()=>{p("connect attempt timed out after %d",e),n(),t.close(),t.emit("error",new Error("timeout"))}),e);this.opts.autoUnref&&s.unref(),this.subs.push((function(){clearTimeout(s)}))}return this.subs.push(n),this.subs.push(r),this}connect(e){return this.open(e)}onopen(){p("open"),this.cleanup(),this._readyState="open",this.emitReserved("open");const e=this.engine;this.subs.push(h.on(e,"ping",this.onping.bind(this)),h.on(e,"data",this.ondata.bind(this)),h.on(e,"error",this.onerror.bind(this)),h.on(e,"close",this.onclose.bind(this)),h.on(this.decoder,"decoded",this.ondecoded.bind(this)))}onping(){this.emitReserved("ping")}ondata(e){try{this.decoder.add(e)}catch(e){this.onclose("parse error",e)}}ondecoded(e){a.nextTick((()=>{this.emitReserved("packet",e)}),this.setTimeoutFn)}onerror(e){p("error",e),this.emitReserved("error",e)}socket(e,t){let s=this.nsps[e];return s?this._autoConnect&&!s.active&&s.connect():(s=new c.Socket(this,e,t),this.nsps[e]=s),s}_destroy(e){const t=Object.keys(this.nsps);for(const e of t)if(this.nsps[e].active)return void p("socket %s is still active, skipping close",e);this._close()}_packet(e){p("writing packet %j",e);const t=this.encoder.encode(e);for(let s=0;se())),this.subs.length=0,this.decoder.destroy()}_close(){p("disconnect"),this.skipReconnect=!0,this._reconnecting=!1,this.onclose("forced close"),this.engine&&this.engine.close()}disconnect(){return this._close()}onclose(e,t){p("closed due to %s",e),this.cleanup(),this.backoff.reset(),this._readyState="closed",this.emitReserved("close",e,t),this._reconnection&&!this.skipReconnect&&this.reconnect()}reconnect(){if(this._reconnecting||this.skipReconnect)return this;const e=this;if(this.backoff.attempts>=this._reconnectionAttempts)p("reconnect failed"),this.backoff.reset(),this.emitReserved("reconnect_failed"),this._reconnecting=!1;else{const t=this.backoff.duration();p("will wait %dms before reconnect attempt",t),this._reconnecting=!0;const s=this.setTimeoutFn((()=>{e.skipReconnect||(p("attempting reconnect"),this.emitReserved("reconnect_attempt",e.backoff.attempts),e.skipReconnect||e.open((t=>{t?(p("reconnect attempt 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i.Emitter{constructor(e,t,s){super(),this.connected=!1,this.recovered=!1,this.receiveBuffer=[],this.sendBuffer=[],this._queue=[],this._queueSeq=0,this.ids=0,this.acks={},this.flags={},this.io=e,this.nsp=t,s&&s.auth&&(this.auth=s.auth),this._opts=Object.assign({},s),this.io._autoConnect&&this.open()}get disconnected(){return!this.connected}subEvents(){if(this.subs)return;const e=this.io;this.subs=[o.on(e,"open",this.onopen.bind(this)),o.on(e,"packet",this.onpacket.bind(this)),o.on(e,"error",this.onerror.bind(this)),o.on(e,"close",this.onclose.bind(this))]}get active(){return!!this.subs}connect(){return this.connected||(this.subEvents(),this.io._reconnecting||this.io.open(),"open"===this.io._readyState&&this.onopen()),this}open(){return this.connect()}send(...e){return e.unshift("message"),this.emit.apply(this,e),this}emit(e,...t){if(c.hasOwnProperty(e))throw new Error('"'+e.toString()+'" is a reserved event name');if(t.unshift(e),this._opts.retries&&!this.flags.fromQueue&&!this.flags.volatile)return this._addToQueue(t),this;const s={type:r.PacketType.EVENT,data:t,options:{}};if(s.options.compress=!1!==this.flags.compress,"function"==typeof t[t.length-1]){const e=this.ids++;a("emitting packet with ack id %d",e);const n=t.pop();this._registerAckCallback(e,n),s.id=e}const n=this.io.engine&&this.io.engine.transport&&this.io.engine.transport.writable;return!this.flags.volatile||n&&this.connected?this.connected?(this.notifyOutgoingListeners(s),this.packet(s)):this.sendBuffer.push(s):a("discard packet as the transport is not currently writable"),this.flags={},this}_registerAckCallback(e,t){var s;const n=null!==(s=this.flags.timeout)&&void 0!==s?s:this._opts.ackTimeout;if(void 0===n)return void(this.acks[e]=t);const r=this.io.setTimeoutFn((()=>{delete this.acks[e];for(let t=0;t{this.io.clearTimeoutFn(r),t.apply(this,[null,...e])}}emitWithAck(e,...t){const s=void 0!==this.flags.timeout||void 0!==this._opts.ackTimeout;return new Promise(((n,r)=>{t.push(((e,t)=>s?e?r(e):n(t):n(e))),this.emit(e,...t)}))}_addToQueue(e){let t;"function"==typeof e[e.length-1]&&(t=e.pop());const s={id:this._queueSeq++,tryCount:0,pending:!1,args:e,flags:Object.assign({fromQueue:!0},this.flags)};e.push(((e,...n)=>{if(s===this._queue[0])return null!==e?s.tryCount>this._opts.retries&&(a("packet [%d] is discarded after %d tries",s.id,s.tryCount),this._queue.shift(),t&&t(e)):(a("packet [%d] was successfully sent",s.id),this._queue.shift(),t&&t(null,...n)),s.pending=!1,this._drainQueue()})),this._queue.push(s),this._drainQueue()}_drainQueue(e=!1){if(a("draining queue"),!this.connected||0===this._queue.length)return;const t=this._queue[0];!t.pending||e?(t.pending=!0,t.tryCount++,a("sending packet [%d] (try n°%d)",t.id,t.tryCount),this.flags=t.flags,this.emit.apply(this,t.args)):a("packet [%d] has already been sent and is waiting for an ack",t.id)}packet(e){e.nsp=this.nsp,this.io._packet(e)}onopen(){a("transport is open - connecting"),"function"==typeof this.auth?this.auth((e=>{this._sendConnectPacket(e)})):this._sendConnectPacket(this.auth)}_sendConnectPacket(e){this.packet({type:r.PacketType.CONNECT,data:this._pid?Object.assign({pid:this._pid,offset:this._lastOffset},e):e})}onerror(e){this.connected||this.emitReserved("connect_error",e)}onclose(e,t){a("close (%s)",e),this.connected=!1,delete this.id,this.emitReserved("disconnect",e,t)}onpacket(e){if(e.nsp===this.nsp)switch(e.type){case r.PacketType.CONNECT:e.data&&e.data.sid?this.onconnect(e.data.sid,e.data.pid):this.emitReserved("connect_error",new Error("It seems you are trying to reach a Socket.IO server in v2.x with a v3.x client, but they are not compatible (more information here: https://socket.io/docs/v3/migrating-from-2-x-to-3-0/)"));break;case r.PacketType.EVENT:case r.PacketType.BINARY_EVENT:this.onevent(e);break;case r.PacketType.ACK:case r.PacketType.BINARY_ACK:this.onack(e);break;case r.PacketType.DISCONNECT:this.ondisconnect();break;case r.PacketType.CONNECT_ERROR:this.destroy();const t=new Error(e.data.message);t.data=e.data.data,this.emitReserved("connect_error",t)}}onevent(e){const t=e.data||[];a("emitting event %j",t),null!=e.id&&(a("attaching ack callback to event"),t.push(this.ack(e.id))),this.connected?this.emitEvent(t):this.receiveBuffer.push(Object.freeze(t))}emitEvent(e){if(this._anyListeners&&this._anyListeners.length){const t=this._anyListeners.slice();for(const s of t)s.apply(this,e)}super.emit.apply(this,e),this._pid&&e.length&&"string"==typeof e[e.length-1]&&(this._lastOffset=e[e.length-1])}ack(e){const t=this;let s=!1;return function(...n){s||(s=!0,a("sending ack %j",n),t.packet({type:r.PacketType.ACK,id:e,data:n}))}}onack(e){const t=this.acks[e.id];"function"==typeof t?(a("calling ack %s with %j",e.id,e.data),t.apply(this,e.data),delete this.acks[e.id]):a("bad ack %s",e.id)}onconnect(e,t){a("socket 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this._anyListeners=this._anyListeners||[],this._anyListeners.push(e),this}prependAny(e){return this._anyListeners=this._anyListeners||[],this._anyListeners.unshift(e),this}offAny(e){if(!this._anyListeners)return this;if(e){const t=this._anyListeners;for(let s=0;s{"use strict";Object.defineProperty(t,"__esModule",{value:!0}),t.reconstructPacket=t.deconstructPacket=void 0;const n=s(665);function r(e,t){if(!e)return e;if((0,n.isBinary)(e)){const s={_placeholder:!0,num:t.length};return t.push(e),s}if(Array.isArray(e)){const s=new Array(e.length);for(let n=0;n=0&&e.num{"use strict";Object.defineProperty(t,"__esModule",{value:!0}),t.Decoder=t.Encoder=t.PacketType=t.protocol=void 0;const n=s(260),r=s(880),o=s(665),i=(0,s(618).default)("socket.io-parser");var a;t.protocol=5,function(e){e[e.CONNECT=0]="CONNECT",e[e.DISCONNECT=1]="DISCONNECT",e[e.EVENT=2]="EVENT",e[e.ACK=3]="ACK",e[e.CONNECT_ERROR=4]="CONNECT_ERROR",e[e.BINARY_EVENT=5]="BINARY_EVENT",e[e.BINARY_ACK=6]="BINARY_ACK"}(a=t.PacketType||(t.PacketType={})),t.Encoder=class{constructor(e){this.replacer=e}encode(e){return i("encoding packet %j",e),e.type!==a.EVENT&&e.type!==a.ACK||!(0,o.hasBinary)(e)?[this.encodeAsString(e)]:this.encodeAsBinary({type:e.type===a.EVENT?a.BINARY_EVENT:a.BINARY_ACK,nsp:e.nsp,data:e.data,id:e.id})}encodeAsString(e){let t=""+e.type;return e.type!==a.BINARY_EVENT&&e.type!==a.BINARY_ACK||(t+=e.attachments+"-"),e.nsp&&"/"!==e.nsp&&(t+=e.nsp+","),null!=e.id&&(t+=e.id),null!=e.data&&(t+=JSON.stringify(e.data,this.replacer)),i("encoded %j as %s",e,t),t}encodeAsBinary(e){const t=(0,r.deconstructPacket)(e),s=this.encodeAsString(t.packet),n=t.buffers;return n.unshift(s),n}};class c extends n.Emitter{constructor(e){super(),this.reviver=e}add(e){let t;if("string"==typeof e){if(this.reconstructor)throw new Error("got plaintext data when reconstructing a packet");t=this.decodeString(e);const s=t.type===a.BINARY_EVENT;s||t.type===a.BINARY_ACK?(t.type=s?a.EVENT:a.ACK,this.reconstructor=new u(t),0===t.attachments&&super.emitReserved("decoded",t)):super.emitReserved("decoded",t)}else{if(!(0,o.isBinary)(e)&&!e.base64)throw new Error("Unknown type: "+e);if(!this.reconstructor)throw new Error("got binary data when not reconstructing a packet");t=this.reconstructor.takeBinaryData(e),t&&(this.reconstructor=null,super.emitReserved("decoded",t))}}decodeString(e){let t=0;const s={type:Number(e.charAt(0))};if(void 0===a[s.type])throw new Error("unknown packet type "+s.type);if(s.type===a.BINARY_EVENT||s.type===a.BINARY_ACK){const n=t+1;for(;"-"!==e.charAt(++t)&&t!=e.length;);const r=e.substring(n,t);if(r!=Number(r)||"-"!==e.charAt(t))throw new Error("Illegal attachments");s.attachments=Number(r)}if("/"===e.charAt(t+1)){const 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Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})},s(628)})(); \ No newline at end of file diff --git a/public/assets/css/game.css b/public/assets/css/game.css index 898b78a..f910410 100644 --- a/public/assets/css/game.css +++ b/public/assets/css/game.css @@ -785,3 +785,7 @@ footer { overflow: auto; } } + +.dungeon-room-description { + padding: 1rem; +} diff --git a/seeds/dungeons.ts b/seeds/dungeons.ts new file mode 100644 index 0000000..eb210d1 --- /dev/null +++ b/seeds/dungeons.ts @@ -0,0 +1,176 @@ +import { config as dotenv } from 'dotenv'; +import { db } from "../src/server/lib/db"; +import { join } from 'path'; +import { Dungeon, DungeonRoom, RoomExit } from '../src/shared/dungeon'; +import * as fs from 'fs'; +import * as marked from 'marked'; +import { map, max } from 'lodash'; + +dotenv(); + +type TwisonLink = { + name: string; + ink: string; + pid: string; +} + +type TwisonPassage = { + text: string; + name: string; + pid: string; + props?: { + fight?: { + monster_id: string; + one_time: string; + }, + visit?: Record, + end?: string, + rewards?: { + base: { + exp?: string, + gold?: string + }, + per_kill_bonus?: { + exp?: string, + gold?: string + } + } + }, + position: { + x: string; + y: string; + }; + links:TwisonLink[] +} + +type TwisonDungeon = { + passages: TwisonPassage[]; + name: string; + startnode: string; + creator: string; + 'creator-version': string; + ifid: string; +} + +async function getFileData(filename: string): Promise { + const data = fs.readFileSync(join(__dirname, '..', 'data', 'dungeons', filename), 'utf8'); + + console.log(data); + + return JSON.parse(data) as TwisonDungeon; +} + +export async function main(filename: string, done?: any) { + await db('dungeon_players').delete(); + + const raw = await getFileData(filename); + + // attempt to create base dungeon! + const dungeon: Dungeon = (await db('dungeons').insert({ + id: raw.ifid.toLowerCase(), + name: raw.name + }).onConflict('id').merge().returning('*')).pop(); + + // clear the rooms for the created dungeon + await db('dungeon_rooms').where({dungeon_id: dungeon.id}).delete(); + + // create the rooms first! + const roomsToCreate = raw.passages.map(passage => { + let data: Omit = { + dungeon_id: dungeon.id, + description: marked.parse(passage.text.split('')[0]), + exits: [], + settings: {} + }; + + if(passage.props) { + if(passage.props.fight) { + data.settings.fight = { + monster_id: parseInt(passage.props.fight.monster_id), + one_time: passage.props.fight.one_time.toLowerCase() === 'true' + } + } + if(passage.props.visit) { + data.settings.visit = map(passage.props.visit, (str: string, index: string) => { + return { + visit_number: parseInt(index), + description: marked.parse(str) + } + }); + } + if(passage.props.end) { + data.settings.end = true; + } + if(passage.props.rewards) { + data.settings.rewards = { + base: { + exp: max([parseInt(passage.props.rewards.base.exp || '0'), 0]), + gold: max([parseInt(passage.props.rewards.base.gold || '0'), 0]), + } + }; + + if(passage.props.rewards.per_kill_bonus) { + data.settings.rewards.per_kill_bonus = { + exp: max([parseInt(passage.props.rewards.per_kill_bonus.exp || '0'), 0]), + gold: max([parseInt(passage.props.rewards.per_kill_bonus.gold || '0'), 0]), + } + } + } + } + + return data; + }); + + const createdRooms: DungeonRoom[] = await db('dungeon_rooms').insert(roomsToCreate,).returning('*'); + + console.log(createdRooms); + + // set the starting room! + await db('dungeons').update({starting_room: createdRooms[pidToIndex(raw.startnode)].id.toLowerCase()}).where({ + id: dungeon.id + }); + + const exits = raw.passages.map(passage => { + const roomIndex = pidToIndex(passage.pid); + let exits: RoomExit[] = []; + + // ending nodes don't have any links + if(passage.links) { + exits = passage.links.map(link => { + const pid = pidToIndex(link.pid); + return { + name: link.name, + target_room_id: createdRooms[pid].id + } + }); + } + + return { + id: createdRooms[roomIndex].id, + exits + }; + }); + + let i = 0; + exits.map(async exit => { + await db('dungeon_rooms').update({exits: JSON.stringify(exit.exits)}).where({ + id: exit.id + }); + console.log(`${++i}/${raw.passages.length} rooms created`); + + if(i === raw.passages.length) { + done(); + } + }); + + console.log(JSON.stringify(exits, null, 2)); +} + +function pidToIndex(str: string): number { + return parseInt(str)-1; +} + +main('storage_cellar.json', () => { + console.log('Dungeons created!'); + process.exit(0); +}); diff --git a/src/client/htmx.ts b/src/client/htmx.ts index 2dc5608..5b14ef3 100644 --- a/src/client/htmx.ts +++ b/src/client/htmx.ts @@ -119,6 +119,12 @@ $('body').addEventListener('click', e => { if(target.getAttribute('formmethod') === 'dialog' && target.getAttribute('value') === 'cancel') { target.closest('dialog')?.close(); + // sometimes dialog buttons have a "nav direct" + const attr = target.getAttribute('nav-trigger'); + if(attr) { + const [selector, click_num] = attr.split('|'); + $$(selector)[click_num].click(); + } } }); diff --git a/src/server/admin.ts b/src/server/admin.ts new file mode 100644 index 0000000..e45466d --- /dev/null +++ b/src/server/admin.ts @@ -0,0 +1,6 @@ +import { Permission } from "../shared/player"; +import { db } from './lib/db'; + +export async function givePlayerPermission(player_id: string, permission: Permission) { + return db('player_permissions').insert({player_id, permission}); +} diff --git a/src/server/api.ts b/src/server/api.ts index 4a6a9dd..da7f014 100644 --- a/src/server/api.ts +++ b/src/server/api.ts @@ -12,7 +12,7 @@ import { Server, Socket } from 'socket.io'; import * as CONSTANT from '../shared/constants'; import { logger } from './lib/logger'; import { loadPlayer, createPlayer, updatePlayer, movePlayer } from './player'; -import { random, sample } from 'lodash'; +import { random, round, sample } from 'lodash'; import {broadcastMessage, Message} from '../shared/message'; import {maxHp, maxVigor, Player} from '../shared/player'; import {createFight, getMonsterList, getMonsterLocation, getRandomMonster, loadMonster, loadMonsterFromFight, loadMonsterWithFaction} from './monster'; @@ -32,6 +32,7 @@ import { fightRound, blockPlayerInFight } from './fight'; import { router as healerRouter } from './locations/healer'; import { router as professionRouter } from './locations/recruiter'; import { router as repairRouter } from './locations/repair'; +import { router as dungeonRouter } from './locations/dungeon'; import * as Alert from './views/alert'; import { renderPlayerBar } from './views/player-bar' @@ -49,6 +50,8 @@ import { renderChatMessage } from './views/chat'; import { Item, PlayerItem, ShopItem } from 'shared/items'; import { equip, unequip } from './equipment'; import { HealthPotionSmall } from '../shared/items/health_potion'; +import { completeDungeonFight, getRoomVists, loadRoom, updatePlayerDungeonState } from './dungeon'; +import { renderDungeon, renderDungeonRoom } from './views/dungeons/room'; dotenv(); @@ -146,6 +149,7 @@ io.on('connection', async socket => { app.use(healerRouter); app.use(professionRouter); app.use(repairRouter); +app.use(dungeonRouter); app.get('/chat/history', authEndpoint, async (req: Request, res: Response) => { @@ -591,6 +595,22 @@ app.post('/fight/turn', authEndpoint, async (req: Request, res: Response) => { }); + + if(fightData.roundData.winner !== 'in-progress') { + delete cache[fightBlockKey]; + } + + if(monster.fight_trigger === 'dungeon-forced' && fightData.roundData.winner === 'player') { + // ok the player was in a dungeon, lets make sure + // that they complete whatever dungeon room they are in + const dungeonState = await completeDungeonFight(req.player.id, monster); + const room = await loadRoom(dungeonState.current_room_id); + const visits = await getRoomVists(req.player.id, room.dungeon_id); + + res.send(renderDungeonRoom(room, visits)); + return; + } + let html = renderFight( monster, renderRoundDetails(fightData.roundData), @@ -598,10 +618,6 @@ app.post('/fight/turn', authEndpoint, async (req: Request, res: Response) => { cache[fightBlockKey] ); - if(fightData.roundData.winner !== 'in-progress') { - delete cache[fightBlockKey]; - } - if(fightData.monsters.length && monster.fight_trigger === 'explore') { html += renderMonsterSelector(fightData.monsters, monster.ref_id); } diff --git a/src/server/chat-commands/give-permission.ts b/src/server/chat-commands/give-permission.ts new file mode 100644 index 0000000..2586f8c --- /dev/null +++ b/src/server/chat-commands/give-permission.ts @@ -0,0 +1,31 @@ +import { Socket } from 'socket.io'; +import { Permission, PermissionGuard, Player } from '../../shared/player'; +import { ChatCommand } from './base'; +import { givePlayerPermission } from '../admin'; +import { findPlayerByUsername } from '../player'; +import { broadcastMessage, Message } from '../../shared/message'; +import { renderChatMessage } from './../views/chat'; + +async function handler(rawCommand: string, sender: Socket, player: Player) { + if(player.permissions.includes('admin')) { + const pieces = rawCommand.split(' '); + const username = pieces[1]; + const permission = pieces[2]; + + if(PermissionGuard(permission)) { + const recipient = await findPlayerByUsername(username); + if(player) { + await givePlayerPermission(recipient.id, permission as Permission); + + const message: Message = broadcastMessage('server', `Granted ${permission} to ${recipient.username}`); + sender.emit('chat', renderChatMessage(message)); + } + else { + const message: Message = broadcastMessage('server', `Cant find user [${username}]`); + sender.emit('chat', renderChatMessage(message)); + } + } + } +} + +export const setPermission = new ChatCommand('give-permission', new RegExp(/^give-permission (.*)+/), handler); diff --git a/src/server/chat-commands/index.ts b/src/server/chat-commands/index.ts index 59e2d79..2ea13bc 100644 --- a/src/server/chat-commands/index.ts +++ b/src/server/chat-commands/index.ts @@ -4,6 +4,7 @@ import { refreshCities } from './refresh-cities'; import { refreshShops } from './refresh-shops'; import { setLevel } from './set-level'; import { say } from './say'; +import { setPermission } from './give-permission'; export const Commands = new Set(); @@ -12,3 +13,4 @@ Commands.add(refreshCities); Commands.add(refreshShops); Commands.add(setLevel); Commands.add(say); +Commands.add(setPermission); diff --git a/src/server/dungeon.ts b/src/server/dungeon.ts new file mode 100644 index 0000000..b2d3830 --- /dev/null +++ b/src/server/dungeon.ts @@ -0,0 +1,151 @@ +import { Fight } from "shared/monsters"; +import { Dungeon, DungeonRoom, DungeonThing, DungeonPlayer, DungeonState, DungeonStateSummaryVists, DungeonStateSummaryFights } from "../shared/dungeon"; +import { db } from './lib/db'; + +export async function getActiveDungeon(player_id: string): Promise { + return db.select('*').from('dungeon_players').where({ + player_id + }).first(); +} + +export async function loadDungeon(dungeon_id: string): Promise { + return db.select('*').from('dungeons').where({id: dungeon_id}).first(); +} + +export async function getDungeonState(player_id: string, dungeon_id: string) { + return db.select('*').from('dungeon_state').where({ + player_id, + dungeon_id + }); +} + +export async function addNewState(player_id: string, dungeon_id: string, event_name: string, props: Record = {}) { + return db('dungeon_state').insert({ + player_id, + dungeon_id, + event_name, + event_props: props + }); +} +// in a dungeon fight, we dont care what room the player is in, +// but we care what room they are going to +export async function completeDungeonFight(player_id: string, monster: Fight): Promise { + const activeDungeon = await getActiveDungeon(player_id); + + await addNewState(player_id, activeDungeon.dungeon_id, 'FIGHT_COMPLETE', { + monster_id: monster.ref_id, + target_room: activeDungeon.target_room_id, + source_room: activeDungeon.current_room_id + }); + + await movePlayerToRoomInDungeon(player_id, activeDungeon.dungeon_id, activeDungeon.target_room_id); + + return getActiveDungeon(player_id); +} + +export async function movePlayerToRoomInDungeon(player_id: string, dungeon_id: string, room_id: string) { + await updatePlayerDungeonState(player_id, dungeon_id, { + current_room_id: room_id, + target_room_id: room_id + }); + + await addNewState(player_id, dungeon_id, 'ROOM_VISIT', { + room_id + }); +} + +export async function getRoomVists(player_id: string, dungeon_id: string): Promise { + + const res = await db.raw(`select +count(id) as visits, +event_props->>'room_id' as room_id +from dungeon_state +group by event_props->>'room_id',player_id,dungeon_id,event_name +having player_id = ? and dungeon_id = ? and event_name = ? +`, [ + player_id, + dungeon_id, + 'ROOM_VISIT' + ]); + + let data = {}; + res.rows.forEach((row: {room_id: string, visits: string}) => { + data[row.room_id] = parseInt(row.visits); + }); + + return data; +} + +export async function getUniqueFights(player_id: string, dungeon_id: string): Promise { + // fights always happen between movement source->target. So when we record + // the state of a fight, we record the source/target room props. + // however, when we are checking if a fight occurrent in a room.. we really + // only care about the TARGET room. + const res = await db.raw(`select +count(id) as fights, +event_props->>'monster_id' as monster_id, +event_props->>'target_room' as room_id +from dungeon_state +group by event_props->>'monster_id',event_props->>'target_room', +player_id,dungeon_id,event_name +having player_id = ? and dungeon_id = ? and event_name = ? +`, [ + player_id, + dungeon_id, + 'FIGHT_COMPLETE' + ]); + + let data = {}; + res.rows.forEach((row: {fights: string, monster_id: string, room_id: string}) => { + if(!data[row.room_id]) { + data[row.room_id] = {}; + } + + if(!data[row.room_id][row.monster_id]) { + data[row.room_id][row.monster_id] = row.fights; + } + }); + + return data; +} + +export async function putPlayerInDungeon(player_id: string, dungeon_id: string): Promise { + const res: {rows: DungeonPlayer[] }= await db.raw(` + insert into dungeon_players +(player_id, dungeon_id, current_room_id) +values +(?, ?, (select starting_room from dungeons where id = ?)) returning *`, [player_id, dungeon_id, dungeon_id]) + + const data = res.rows.pop(); + + await addNewState(player_id, dungeon_id, 'ROOM_VISIT', { + room_id: data.current_room_id + }); + + return data; +} + + +export async function updatePlayerDungeonState(player_id: string, dungeon_id: string, fields: any) { + const res = await db('dungeon_players').where({ + player_id, + dungeon_id + }).update(fields).returning('*'); + + return res.pop(); +} + +export async function loadRoom(room_id: string): Promise { + return db.select('*') + .from('dungeon_rooms') + .where({id: room_id}) + .first(); +} + +export async function completeDungeon(player_id: string) { + const dungeonPlayer = await getActiveDungeon(player_id); + //const state = await getDungeonState(player_id, dungeonPlayer.dungeon_id); + + await db('dungeon_players').where({player_id}).delete(); + await db('dungeon_state').where({player_id, dungeon_id: dungeonPlayer.dungeon_id}).delete(); +} diff --git a/src/server/locations/dungeon.ts b/src/server/locations/dungeon.ts new file mode 100644 index 0000000..5b2cc59 --- /dev/null +++ b/src/server/locations/dungeon.ts @@ -0,0 +1,181 @@ +import { Router } from "express"; +import { authEndpoint } from '../auth'; +import { logger } from "../lib/logger"; +import { getDungeon, getService } from '../map'; +import { completeDungeon, getActiveDungeon, getRoomVists, getUniqueFights, loadDungeon, loadRoom, movePlayerToRoomInDungeon, putPlayerInDungeon, updatePlayerDungeonState } from '../dungeon'; +import { Dungeon, DungeonRewards } from "../../shared/dungeon"; +import { dungeonRewards, renderDungeon } from '../views/dungeons/room'; +import * as Alert from '../views/alert'; +import { createFight, loadMonster } from "../monster"; +import { renderFightPreRoundDungeon } from "../views/fight"; +import { has, max, each } from 'lodash'; +import { expToLevel, maxHp, maxVigor } from "../../shared/player"; +import { updatePlayer } from "../player"; + +export const router = Router(); + +router.get('/city/dungeon/:dungeon_id/:location_id', authEndpoint, async (req, res) => { + let dungeon: Dungeon; + let activeDungeon = await getActiveDungeon(req.player.id); + // because of how we treat locations + dungeons, the "event_name" of a location + // is actually the uuid of the dungeon. How fancy + // in this case service.event_name === dungeon.id + const service = await getService(parseInt(req.params.location_id)); + + if(service.type !== 'DUNGEON') { + logger.log(`Attempting to enter a non-dungeon`); + res.sendStatus(400); + return; + } + + if(service.city_id !== req.player.city_id) { + logger.log(`Player is not in the same place as the dungeon: [${req.params.location_id}]`); + res.sendStatus(400); + return; + } + + if(!activeDungeon) { + // for a dungeon the "event_name" serves as a mapping between the + // airtable integer id that is used for the location and the ifid (interactive fiction id) + // that is generated by twine + activeDungeon = await putPlayerInDungeon(req.player.id, service.event_name); + } + + const room = await loadRoom(activeDungeon.current_room_id); + const visits = await getRoomVists(req.player.id, service.event_name); + + res.send(renderDungeon(service.city_name, service.name, room, visits)); +}); + +router.post('/city/dungeon/step/:target_room_id', authEndpoint, async (req, res) => { + const activeDungeon = await getActiveDungeon(req.player.id); + if(!activeDungeon) { + logger.log(`Not in a dungeon`); + res.sendStatus(400); + return; + } + + const dungeon = await loadDungeon(activeDungeon.dungeon_id); + const service = await getDungeon(dungeon.id); + + const targetRoomId = req.params.target_room_id.toLowerCase().trim(); + const currentRoom = await loadRoom(activeDungeon.current_room_id); + + const targetExit = currentRoom.exits.filter(exit => { + return exit.target_room_id === targetRoomId + }); + + if(!targetExit.length) { + logger.log(`Invalid exit: [${targetRoomId}]`); + res.sendStatus(400); + return; + } + + const nextRoom = await loadRoom(targetRoomId); + + if(!nextRoom) { + logger.error(`Dang.. no valid room`, targetRoomId, currentRoom); + res.send(Alert.ErrorAlert(`${req.params.direction} is not a valid direction`)).status(400); + return; + } + + + // if the room contiains a fight and + // its a one time fight the user hasn't finished + // OR + // its not a one time fight + // render the fight screen + if(nextRoom.settings.fight) { + const fights = await getUniqueFights(req.player.id, nextRoom.dungeon_id); + if( + ( + nextRoom.settings.fight.one_time && + ( + has(fights, [nextRoom.id, nextRoom.settings.fight.monster_id]) + ? + fights[nextRoom.id][nextRoom.settings.fight.monster_id] + : + 0 + ) === 0 + ) + || + !nextRoom.settings.fight.one_time + ){ + const monster = await loadMonster(nextRoom.settings.fight.monster_id); + const fight = await createFight(req.player.id, monster, 'dungeon-forced'); + + // ensure that we know what room the player was attempting to go + // to + await updatePlayerDungeonState(req.player.id, currentRoom.dungeon_id, { + current_room_id: currentRoom.id, + target_room_id: nextRoom.id + }); + + // ok render the fight view instead! + res.send(renderFightPreRoundDungeon(service.city_name, service.name, fight)); + return; + } + } + + await movePlayerToRoomInDungeon(req.player.id, nextRoom.dungeon_id, nextRoom.id); + const visits = await getRoomVists(req.player.id, service.event_name); + + res.send(renderDungeon(service.city_name, service.name, nextRoom, visits)); +}); + +router.post('/city/dungeon/:dungeon_id/complete', authEndpoint, async (req, res) => { + const activeDungeon = await getActiveDungeon(req.player.id); + if(!activeDungeon) { + logger.log(`Not in a dungeon`); + res.sendStatus(400); + return; + } + + const dungeon = await loadDungeon(activeDungeon.dungeon_id); + const currentRoom = await loadRoom(activeDungeon.current_room_id); + + if(!currentRoom.settings.end) { + logger.log(`Not the end of the dungeon: [${currentRoom.id}]`); + res.sendStatus(400); + return; + } + + const stats = await getUniqueFights(req.player.id, dungeon.id); + + const rewards: DungeonRewards = { + exp: max([currentRoom.settings.rewards?.base.exp, 0]), + gold: max([currentRoom.settings.rewards?.base.gold, 0]) + }; + + if(currentRoom.settings.rewards.per_kill_bonus) { + each(stats, (room) => { + each(room, (count) => { + if(currentRoom.settings.rewards.per_kill_bonus.exp) { + rewards.exp += (count * currentRoom.settings.rewards.per_kill_bonus.exp) + } + if(currentRoom.settings.rewards.per_kill_bonus.gold) { + rewards.gold += (count * currentRoom.settings.rewards.per_kill_bonus.gold) + } + }); + }); + } + + // delete the tracking for this dungeon-run + await completeDungeon(req.player.id); + + // give the user these rewards! + req.player.gold += rewards.gold; + req.player.exp += rewards.exp; + + while(req.player.exp >= expToLevel(req.player.level + 1)) { + req.player.exp -= expToLevel(req.player.level + 1); + req.player.level++; + req.player.stat_points += req.player.profession === 'Wanderer' ? 1 : 2; + req.player.hp = maxHp(req.player.constitution, req.player.level); + req.player.vigor = maxVigor(req.player.constitution, req.player.level); + } + + await updatePlayer(req.player); + + res.send(dungeonRewards(dungeon, rewards)); +}); diff --git a/src/server/map.ts b/src/server/map.ts index df70a38..8a49db3 100644 --- a/src/server/map.ts +++ b/src/server/map.ts @@ -19,6 +19,13 @@ export async function getService(location_id: number): Promise }).first(); } +export async function getDungeon(dungeon_id: string): Promise { + return db.select(['locations.*', 'cities.name as city_name']). + from('locations').join('cities', 'locations.city_id', '=', 'cities.id').where({ + 'locations.event_name': dungeon_id + }).first(); +} + export async function getAllPaths(city_id: number): Promise { const res = await db.raw(` select @@ -82,7 +89,6 @@ export async function clearTravelPlan(player_id: string): Promise { export async function completeTravel(player_id: string): Promise { const rows = await db('travel').where({player_id}).delete().returning('*'); if(rows.length !== 1) { - console.log(rows); throw new Error('Unexpected response when moving'); } diff --git a/src/server/views/dungeons/room.ts b/src/server/views/dungeons/room.ts new file mode 100644 index 0000000..5f371e8 --- /dev/null +++ b/src/server/views/dungeons/room.ts @@ -0,0 +1,71 @@ +import { DUNGEON_TRAVEL_BLOCK } from '../../../shared/constants'; +import { Dungeon, DungeonPlayer, DungeonRewards, DungeonRoom, DungeonState, DungeonStateSummaryVists } from '../../../shared/dungeon'; +import { Button, ButtonWithBlock } from '../components/button'; +import { Details, Title } from '../components/city'; + +function renderMovementButtons(room: DungeonRoom): string { + let html: string[] = []; + const now = Date.now(); + + room.exits.forEach(exit => { + html.push(ButtonWithBlock({ + id: `target-${exit.target_room_id}`, + 'hx-post': `/city/dungeon/step/${exit.target_room_id}`, + 'hx-target': '#explore' + }, exit.name, now + DUNGEON_TRAVEL_BLOCK)); + }); + + if(room.settings?.end) { + html.push(Button({ + id: `target-exit`, + 'hx-post': `/city/dungeon/${room.dungeon_id}/complete`, + 'hx-target': '#modal-wrapper' + }, 'Complete Dungeon')); + } + + return html.join("\n"); +} + +export function renderDungeonRoom(room: DungeonRoom, state: DungeonStateSummaryVists): string { + // first visit for this room? + let desc = room.description; + room.settings?.visit?.forEach(visit => { + // This ssets the stage for repeat events. + // eventually the description might change if you visit + // a spot MROE than 5 or 6 times + if(state[room.id]) { + if(visit?.visit_number === state[room.id]) { + desc = visit.description; + } + } + }); + + let html = `
${desc}
${renderMovementButtons(room)}
`; + + return html; + +} + +export function renderDungeon(city: string, dungeon_name: string, room: DungeonRoom, state: DungeonStateSummaryVists): string { + return` + ${Title(city)} + ${Details(dungeon_name, renderDungeonRoom(room, state))} +`; +} + +export function dungeonRewards(dungeon: Dungeon, rewards: DungeonRewards): string { + return ` + +
+

Congratulations on completing the ${dungeon.name} Dungeon!

+ Rewards:
+ Exp: ${rewards.exp.toLocaleString()}
+ Gold: ${rewards.gold.toLocaleString()}
+
+
+ +
+
+ `; + +} diff --git a/src/server/views/fight.ts b/src/server/views/fight.ts index c66cdbd..46d962b 100644 --- a/src/server/views/fight.ts +++ b/src/server/views/fight.ts @@ -1,7 +1,9 @@ +import { Dungeon } from "shared/dungeon"; import { FightRound } from "shared/fight"; import { LocationWithCity } from "shared/map"; import { Fight, MonsterForFight } from "../../shared/monsters"; import { Button, ButtonWithBlock } from "./components/button"; +import { Details, Title } from "./components/city"; export function renderRoundDetails(roundData: FightRound): string { let html: string[] = roundData.roundDetails.map(d => `
${d}
`); @@ -91,14 +93,21 @@ export function renderFight(monster: Fight, results: string = '', displayFightAc `: ''} - +
${results}
-`; +`; return html; } +export function renderFightPreRoundDungeon(city: string, dungeon_name: string, monster: Fight): string { + return` + ${Title(city)} + ${Details(dungeon_name, renderFight(monster, '', true))} +`; +} + export function renderFightPreRound(monster: Fight, displayFightActions: boolean = true, location: LocationWithCity, closestTown: number) { let html = `
diff --git a/src/server/views/map.ts b/src/server/views/map.ts index e432ebd..0b6f2c2 100644 --- a/src/server/views/map.ts +++ b/src/server/views/map.ts @@ -9,7 +9,8 @@ export async function renderMap(data: { city: City, locations: Location[], paths const servicesParsed: Record = { 'SERVICES': [], 'STORES': [], - 'EXPLORE': [] + 'EXPLORE': [], + 'DUNGEON': [] }; data.locations.forEach(l => { @@ -28,7 +29,10 @@ export async function renderMap(data: { city: City, locations: Location[], paths html += `

Stores

${servicesParsed.STORES.join("
")}
` } if(servicesParsed.EXPLORE.length) { - html += `

Explore

${servicesParsed.EXPLORE.join("
")}
` + html += ` +

Explore

${servicesParsed.EXPLORE.join("
")} + ${servicesParsed.DUNGEON.length ? `
${servicesParsed.DUNGEON.join("
")}` : ''} +
`; } html += `
diff --git a/src/shared/constants.ts b/src/shared/constants.ts index 4cda940..42e884c 100644 --- a/src/shared/constants.ts +++ b/src/shared/constants.ts @@ -3,3 +3,5 @@ export const STEP_DELAY = 2000; export const ALERT_DISPLAY_LENGTH = 3000; // this is displayed as a percentage out of 100 export const CHANCE_TO_FIGHT_SPECIAL = 10; + +export const DUNGEON_TRAVEL_BLOCK = 3000; diff --git a/src/shared/dungeon.ts b/src/shared/dungeon.ts new file mode 100644 index 0000000..e345523 --- /dev/null +++ b/src/shared/dungeon.ts @@ -0,0 +1,73 @@ +export type Dungeon = { + id: string; + name: string; + starting_room: string; +} + +export type RoomExit = { + name: string; + target_room_id: string +} + +export type RoomSettings = { + visit?: { + visit_number: number; + description?: string; + }[], + fight?: { + monster_id: number; + one_time: boolean; + }, + end?: boolean; + rewards?: { + base: { + exp?: number, + gold?: number + }, + per_kill_bonus?: { + exp?: number, + gold?: number + } + } +} + +export type DungeonRoom = { + id: string; + dungeon_id: string; + description: string; + exits: RoomExit[]; + settings: RoomSettings; +} + +export type DungeonThing = { + room_id: string; + id: number; + name: string; + type: string; + properties: Record; +} + +export type DungeonState = { + player_id: string; + dungeon_id: string; + event_name: 'ROOM_VISIT' | 'FIGHT_COMPLETE'; + event_props: any; + create_date: number; +} + +export type DungeonPlayer = { + player_id: string; + dungeon_id: string; + current_room_id: string; + target_room_id: string; +} + +// +export type DungeonStateSummaryVists = Record; +// > +export type DungeonStateSummaryFights = Record>; + +export type DungeonRewards = { + exp: number; + gold: number; +} diff --git a/src/shared/map.ts b/src/shared/map.ts index c05ae8f..b4267db 100644 --- a/src/shared/map.ts +++ b/src/shared/map.ts @@ -5,7 +5,7 @@ export type City = { name: string; } -export type LocationType = 'SERVICES' | 'STORES' | 'EXPLORE'; +export type LocationType = 'SERVICES' | 'STORES' | 'EXPLORE' | 'DUNGEON'; export type Location = { id: number; diff --git a/src/shared/monsters.ts b/src/shared/monsters.ts index c7f8700..854eee5 100644 --- a/src/shared/monsters.ts +++ b/src/shared/monsters.ts @@ -25,7 +25,7 @@ export type MonsterForList = { level: number; } -export type FightTrigger = 'explore' | 'travel'; +export type FightTrigger = 'explore' | 'travel' | 'dungeon-forced'; export type Fight = Omit & { id: string; diff --git a/src/shared/player.ts b/src/shared/player.ts index 564ed1d..339396d 100644 --- a/src/shared/player.ts +++ b/src/shared/player.ts @@ -3,7 +3,13 @@ import { Stat } from './stats'; import { SkillDefinition, Skill } from './skills'; import { EquippedItemDetails } from './equipped'; -export type Permission = 'admin' | 'moderator' | 'tester'; +export function PermissionGuard(request: any): boolean { + const perms: Permission[] = ['admin', 'moderator', 'tester', 'archaeologist']; + + return perms.includes(request); +} + +export type Permission = 'admin' | 'moderator' | 'tester' | 'archaeologist'; export type Player = { id: string,