sp_defenders: number;
homes: number;
farms: number;
+ warehouses: number;
barracks: number;
special_attacker_trainer: number;
special_defender_trainer: number;
sp_attackers: 0,
sp_defenders: 0,
homes: 20,
- farms: 0,
+ farms: 5,
+ warehouses: 5,
barracks: 0,
special_attacker_trainer: 0,
special_defender_trainer: 0,
return city.homes * 25;
}
+ maxFood(city: City): number {
+ return city.warehouses * 250;
+ }
+
async foodProductionPerTick(city: City): Promise<number> {
// eventually we should supply the warehouse formula
// to calculate the max amount of food created per tick