risinglegends.git
10 months agochore(release): 0.0.3 v0.0.3
xangelo [Mon, 10 Jul 2023 18:47:51 +0000 (14:47 -0400)]
chore(release): 0.0.3

10 months agofeat: add damage mitigation to armour
xangelo [Mon, 10 Jul 2023 18:47:12 +0000 (14:47 -0400)]
feat: add damage mitigation to armour

Damage mitigation (up to 99%) is now available on every piece of armour.

When you're hit, if that piece of armour has damage mitigation you'll
take that percentage of damage less.

IE: Damage Mitigation = 10% then you'll take 90% of the damage

This should since it feels like armour doesn't really do too much.

Fixes: #3

10 months agorefactor: make `ShopItem` a subset of `InventoryItem`
xangelo [Mon, 10 Jul 2023 18:00:28 +0000 (14:00 -0400)]
refactor: make `ShopItem` a subset of `InventoryItem`

The `ShopItem` type takes the `InventoryItem` type and removes the
unnecessary params and adds its own. That way we maintain the parity
between the two but enforce a much simpler mental model of the
inheritance hierarchy.

10 months agochore(release): 0.0.2 v0.0.2
xangelo [Fri, 7 Jul 2023 17:14:58 +0000 (13:14 -0400)]
chore(release): 0.0.2

10 months agofix: give users free healing if they have less than 20g
xangelo [Fri, 7 Jul 2023 17:12:42 +0000 (13:12 -0400)]
fix: give users free healing if they have less than 20g

10 months agofix: type in temp professional services
xangelo [Tue, 4 Jul 2023 17:13:25 +0000 (13:13 -0400)]
fix: type in temp professional services

10 months agobuild: generate changelog via husky+standard-version
xangelo [Tue, 4 Jul 2023 16:19:20 +0000 (12:19 -0400)]
build: generate changelog via husky+standard-version

husky is used to enforce conventional commits. The `standard-version`
package is used to enforce semver on the codebase. This also generates a
`CHANGELOG.md` file that outlines all the changes that have been made.

10 months agochore(release): 0.0.1 v0.0.1
xangelo [Tue, 4 Jul 2023 16:17:17 +0000 (12:17 -0400)]
chore(release): 0.0.1

10 months agobuild: fix node package name/version
xangelo [Tue, 4 Jul 2023 16:13:31 +0000 (12:13 -0400)]
build: fix node package name/version

10 months agocicd: nodemon only restarts on server changes
xangelo [Tue, 4 Jul 2023 15:19:55 +0000 (11:19 -0400)]
cicd: nodemon only restarts on server changes

10 months agorefactor: give socket event default `Promise<any>` to prep for testing
xangelo [Tue, 4 Jul 2023 15:19:05 +0000 (11:19 -0400)]
refactor: give socket event default `Promise<any>` to prep for testing

10 months agofix: level <= 3 is free healing
xangelo [Tue, 4 Jul 2023 15:18:23 +0000 (11:18 -0400)]
fix: level <= 3 is free healing

10 months agoFix readme
xangelo [Tue, 4 Jul 2023 13:30:32 +0000 (09:30 -0400)]
Fix readme

10 months agoadd simple readme
xangelo [Mon, 3 Jul 2023 11:38:35 +0000 (07:38 -0400)]
add simple readme

10 months agofix signup box on mobile
xangelo [Mon, 3 Jul 2023 11:33:50 +0000 (07:33 -0400)]
fix signup box on mobile

10 months agofix: new players didn't get profession level set
xangelo [Mon, 3 Jul 2023 11:05:21 +0000 (07:05 -0400)]
fix: new players didn't get profession level set

Because their profession level wasn't set, they were unable to do
anything because loading a player attempts to join that table.

10 months agomap: stether
xangelo [Fri, 30 Jun 2023 21:11:55 +0000 (17:11 -0400)]
map: stether

10 months agoremove unused file
xangelo [Fri, 30 Jun 2023 20:59:17 +0000 (16:59 -0400)]
remove unused file

10 months agostop fight buttons jumping around
xangelo [Fri, 30 Jun 2023 20:38:06 +0000 (16:38 -0400)]
stop fight buttons jumping around

10 months agofix margins on map
xangelo [Fri, 30 Jun 2023 19:44:32 +0000 (15:44 -0400)]
fix margins on map

10 months agoadd default texts for all healers
xangelo [Fri, 30 Jun 2023 18:39:09 +0000 (14:39 -0400)]
add default texts for all healers

10 months agoseparate healers to their own events
xangelo [Fri, 30 Jun 2023 16:05:33 +0000 (12:05 -0400)]
separate healers to their own events

Healers now have their own events.. coupled with a bunch of randomized
lines from Windcross to Davelfell.

10 months agomap image for davelfell
xangelo [Fri, 30 Jun 2023 13:31:59 +0000 (09:31 -0400)]
map image for davelfell

10 months agointroduce formula field + override for monster stat seed
xangelo [Fri, 30 Jun 2023 10:16:17 +0000 (06:16 -0400)]
introduce formula field + override for monster stat seed

10 months agobg image for Wildegard
xangelo [Fri, 30 Jun 2023 09:55:08 +0000 (05:55 -0400)]
bg image for Wildegard

10 months agomonsters now appear at certain times
xangelo [Thu, 29 Jun 2023 16:43:26 +0000 (12:43 -0400)]
monsters now appear at certain times

Monsters can appear during any time period and also the `any` period.

When we search for monsters, it defaults to looking to any monsters that
are available in `any` period and the current time period (server-side).
This is configurable (for example if we are in a cave we might want to
force night monsters) by the caller.

10 months agofix: make main page section more legible
xangelo [Thu, 29 Jun 2023 14:29:28 +0000 (10:29 -0400)]
fix: make main page section more legible

10 months agofix: background gradient doesnt span full height
xangelo [Thu, 29 Jun 2023 13:00:46 +0000 (09:00 -0400)]
fix: background gradient doesnt span full height

10 months agoadd time to the game
xangelo [Thu, 29 Jun 2023 10:27:16 +0000 (06:27 -0400)]
add time to the game

Every hour is 1 day and the background of the game changes to show the
current time. Everything is scaled to the 30 gradients that we have and
we haven't tested past a common multiple of 60.

Everything is happening client side.

10 months agofix: monster selector autoselects previous monster
xangelo [Mon, 26 Jun 2023 09:56:48 +0000 (05:56 -0400)]
fix: monster selector autoselects previous monster

10 months agoremove unused `calc:ap` event
xangelo [Fri, 23 Jun 2023 16:26:11 +0000 (12:26 -0400)]
remove unused `calc:ap` event

10 months agoremove unused methods/imports
xangelo [Thu, 22 Jun 2023 17:55:30 +0000 (13:55 -0400)]
remove unused methods/imports

10 months agoferbalt highlands map image
xangelo [Thu, 22 Jun 2023 17:54:24 +0000 (13:54 -0400)]
ferbalt highlands map image

11 months agofix: display HP+ for restoration spells
xangelo [Tue, 20 Jun 2023 15:07:59 +0000 (11:07 -0400)]
fix: display HP+ for restoration spells

11 months agoindicate if player is above/below requirements for shop items
xangelo [Tue, 20 Jun 2023 13:58:43 +0000 (09:58 -0400)]
indicate if player is above/below requirements for shop items

11 months agofix: users city location not persisting
xangelo [Mon, 19 Jun 2023 18:52:33 +0000 (14:52 -0400)]
fix: users city location not persisting

11 months agodont display empty location types
xangelo [Mon, 19 Jun 2023 18:33:28 +0000 (14:33 -0400)]
dont display empty location types

11 months agorefresh-cities and refresh-shops commands added to chat
xangelo [Mon, 19 Jun 2023 09:34:08 +0000 (05:34 -0400)]
refresh-cities and refresh-shops commands added to chat

11 months agomade generic city:stores event for all stores
xangelo [Mon, 19 Jun 2023 09:26:26 +0000 (05:26 -0400)]
made generic city:stores event for all stores

Stores can carry whatever they want, and they can be added on the fly as
they now have a dedicated event.

11 months agomigrate to int ids for location primary key + manual event_name
xangelo [Sun, 18 Jun 2023 10:12:36 +0000 (06:12 -0400)]
migrate to int ids for location primary key + manual event_name

Rather than generating the event name from the id/type of the location
we've instead made the id's autoincrementing integers with a custom
event_name field that defines the event they trigger.

It makes it a lot easier to build generic functionality and we can
always swap the id's to uuids if we really care that much.

11 months agolarge equipment modification to support integer ids for shop items
xangelo [Fri, 16 Jun 2023 18:00:55 +0000 (14:00 -0400)]
large equipment modification to support integer ids for shop items

For now we only support being able to buy items from the stores..
eventually you'll be able to craft stuff and probably get custom item
drops.

We also support inventory being created via airtable

11 months agofactions!
xangelo [Fri, 16 Jun 2023 16:50:07 +0000 (12:50 -0400)]
factions!

This adds a simple "faction" system which is that a monster may belong
to a single faction. For now nothing is done with this but later on this
can be expanded to include a reputation system or titles and the like.

11 months agoset order of city locations
xangelo [Fri, 16 Jun 2023 14:55:43 +0000 (10:55 -0400)]
set order of city locations

You can set the display order for each type of location in a city

11 months agomake it a bit easiser to read text
xangelo [Fri, 16 Jun 2023 14:11:38 +0000 (10:11 -0400)]
make it a bit easiser to read text

11 months agolots of small fixes!
xangelo [Fri, 16 Jun 2023 13:39:30 +0000 (09:39 -0400)]
lots of small fixes!

This includes a bunch of fixes like:
- generic exploration instead of an event for every place
- background images for the Explore screen
- a way to re-import monsters via chat command
- removes a table for flexbox on the explore screen

11 months agowip: we can now travel between towns
xangelo [Wed, 14 Jun 2023 19:22:51 +0000 (15:22 -0400)]
wip: we can now travel between towns

The travel system is very rudimentary right now.

Each city has a path that it leads to, and a path that leads to it.

The city/travel paths are done via the new socket event code layout and
is integrated with AirTable. The new seed for cities will create missing
cities and add missing links. It will also modify city names if the ID
already exists.

Weve also done a large change to migrate content over to integer ids so
that its' easier to create content from AirTable.

Monsters/Locations/Cities are all done via integer Ids.. when a fight is
created, we utilize a uuid, but maintain a reference back to the core
monster via `ref_id`.

11 months agofix: client socket sometimes sends events before server finished auth
xangelo [Wed, 14 Jun 2023 09:10:35 +0000 (05:10 -0400)]
fix: client socket sometimes sends events before server finished auth

The auth process is long and the connection event will fire before it's
complete. This adds a secondary "ready" event for when the socket is
actual ready to start receiving connections.

11 months agoinfra: move rest of commands to new event system
xangelo [Wed, 14 Jun 2023 09:06:51 +0000 (05:06 -0400)]
infra: move rest of commands to new event system

11 months agoinfra: migrate equip/unequip to new event system
xangelo [Wed, 14 Jun 2023 08:53:46 +0000 (04:53 -0400)]
infra: migrate equip/unequip to new event system

11 months agofix: display login message to all players
xangelo [Wed, 14 Jun 2023 08:45:20 +0000 (04:45 -0400)]
fix: display login message to all players

11 months agofix: new players don't get their profession set
xangelo [Wed, 14 Jun 2023 08:32:13 +0000 (04:32 -0400)]
fix: new players don't get their profession set

11 months agoprod migration/seed commands
xangelo [Wed, 14 Jun 2023 08:24:10 +0000 (04:24 -0400)]
prod migration/seed commands

11 months agofix: empty skills usage causes fights to freeze
xangelo [Wed, 14 Jun 2023 08:08:47 +0000 (04:08 -0400)]
fix: empty skills usage causes fights to freeze

11 months agofirst level professions!
xangelo [Tue, 13 Jun 2023 19:17:16 +0000 (15:17 -0400)]
first level professions!

Wanderers can become Warriors, Mages, or Rogues at level 25!

This also introduces a new model for manging events across
server/clients that keeps related entities together! It also allows us
to add unit tests for areas we're concerned about (like fighting).

11 months agoremove discord integration
xangelo [Mon, 12 Jun 2023 19:04:38 +0000 (15:04 -0400)]
remove discord integration

11 months agodiscord support via widgetbot
xangelo [Fri, 9 Jun 2023 17:23:27 +0000 (13:23 -0400)]
discord support via widgetbot

11 months agoremove unnecessary logs/vars
xangelo [Fri, 9 Jun 2023 15:26:34 +0000 (11:26 -0400)]
remove unnecessary logs/vars

11 months agofix height of main sections
xangelo [Fri, 9 Jun 2023 15:26:25 +0000 (11:26 -0400)]
fix height of main sections

11 months agotest discord chat integration
xangelo [Fri, 9 Jun 2023 14:13:36 +0000 (10:13 -0400)]
test discord chat integration

11 months agosupport restoration_magic spells
xangelo [Thu, 8 Jun 2023 16:48:17 +0000 (12:48 -0400)]
support restoration_magic spells

restoration magic heals you. Healing is done after monster damage is
applied. You can't heal over max hp. You don't do any damage if you only
have healing spells equipped during your casting.

11 months agoignore compiled files
xangelo [Wed, 7 Jun 2023 18:25:06 +0000 (14:25 -0400)]
ignore compiled files

11 months agoskills!
xangelo [Wed, 7 Jun 2023 18:10:06 +0000 (14:10 -0400)]
skills!

There are 6 base skills:

Blunt Weapon Mastery
Bladed Weapon Mastery
One Handed Weapon Mastery
Two Handed Weapon Mastery
Destruction Magic Mastery
Restoration Magic Mastery

It also overhauls equipment so that it defines which skills contribute
to its damage

11 months agoswap to utiilzing jsondocs for requirements/boosts
xangelo [Wed, 7 Jun 2023 13:56:35 +0000 (09:56 -0400)]
swap to utiilzing jsondocs for requirements/boosts

This new format for inventory makes it a bit easier to extend
requirements/boosts and will also be the format that "affectedSkills"
takes.

11 months agoWIP: skills
xangelo [Tue, 6 Jun 2023 20:36:09 +0000 (16:36 -0400)]
WIP: skills

11 months agofix: switching between tabs doesnt always work
xangelo [Tue, 6 Jun 2023 19:22:57 +0000 (15:22 -0400)]
fix: switching between tabs doesnt always work

11 months agoupdate project link to point to garden site
xangelo [Tue, 6 Jun 2023 15:15:03 +0000 (11:15 -0400)]
update project link to point to garden site

11 months agodont let players heal while at full health
xangelo [Tue, 6 Jun 2023 15:13:57 +0000 (11:13 -0400)]
dont let players heal while at full health

11 months agootel tracing via honeycomb
xangelo [Tue, 6 Jun 2023 14:19:32 +0000 (10:19 -0400)]
otel tracing via honeycomb

11 months agomove flee to correct spot
xangelo [Tue, 6 Jun 2023 13:58:45 +0000 (09:58 -0400)]
move flee to correct spot

The flee implementation was happening too early in the fight process so
it wasn't able to take into account player/equipment stats or monster
stats.

11 months agofix refs to http placeholders
xangelo [Mon, 5 Jun 2023 19:32:47 +0000 (15:32 -0400)]
fix refs to http placeholders

11 months agofix: missing defined type
xangelo [Mon, 5 Jun 2023 18:54:07 +0000 (14:54 -0400)]
fix: missing defined type

11 months agofix: display error if trying to log in with invalid creds
xangelo [Mon, 5 Jun 2023 18:35:06 +0000 (14:35 -0400)]
fix: display error if trying to log in with invalid creds

If you hit login with invalid creds, it now displays an error

11 months agoaccounts
xangelo [Mon, 5 Jun 2023 17:56:51 +0000 (13:56 -0400)]
accounts

First pass at giving users persistent accounts

11 months agofix: display when your armour gets destroyed and actual HP damage
xangelo [Mon, 5 Jun 2023 14:49:24 +0000 (10:49 -0400)]
fix: display when your armour gets destroyed and actual HP damage

11 months agoadd stats to building inventory
xangelo [Mon, 5 Jun 2023 14:34:25 +0000 (10:34 -0400)]
add stats to building inventory

11 months agoadd command to run seed without transpiling
xangelo [Mon, 5 Jun 2023 14:18:39 +0000 (10:18 -0400)]
add command to run seed without transpiling

`npm run seed` will run all seed data
`npm run seed -- --specific=monsters.ts` will run just the monster seed

11 months agostart of account system
xangelo [Sat, 3 Jun 2023 09:24:56 +0000 (05:24 -0400)]
start of account system

This adds the auth table and two new columns on the players table to
track account_type (session/auth) and the creation_date.

11 months agofix inventory view on mobile
xangelo [Sat, 3 Jun 2023 08:52:39 +0000 (04:52 -0400)]
fix inventory view on mobile

11 months agodont display AP for weapons/spells
xangelo [Fri, 2 Jun 2023 18:58:56 +0000 (14:58 -0400)]
dont display AP for weapons/spells

11 months agofix styling on equip/unequip buttons
xangelo [Fri, 2 Jun 2023 18:55:37 +0000 (14:55 -0400)]
fix styling on equip/unequip buttons

11 months agoyou can now flee a battle
xangelo [Fri, 2 Jun 2023 18:44:04 +0000 (14:44 -0400)]
you can now flee a battle

11 months agowhen armour is destroyed, it gets removed from your inventory
xangelo [Fri, 2 Jun 2023 18:39:54 +0000 (14:39 -0400)]
when armour is destroyed, it gets removed from your inventory

11 months agoqol: force max size for equipped item grid
xangelo [Fri, 2 Jun 2023 17:28:49 +0000 (13:28 -0400)]
qol: force max size for equipped item grid

This is still a WIP.. I think once we add actual icons we can skip the
naming/background-image thing

11 months agomerge stats + inventory tab into Profile
xangelo [Fri, 2 Jun 2023 16:45:49 +0000 (12:45 -0400)]
merge stats + inventory tab into Profile

There's now a single page you can go to that will display all of your
equipment/stats. Eventually it will also display all your skills. The
idea is that this is your "Character Sheet" and you only really need to
mess with this.

You can filter between your armour/weapons/spells

11 months agoqol: display date/time of messages in chat
xangelo [Fri, 2 Jun 2023 10:12:22 +0000 (06:12 -0400)]
qol: display date/time of messages in chat

11 months agotest functionality for server broadcast
xangelo [Fri, 2 Jun 2023 10:03:13 +0000 (06:03 -0400)]
test functionality for server broadcast

11 months agosupport weapons/spells and dual-weilding
xangelo [Fri, 2 Jun 2023 09:31:25 +0000 (05:31 -0400)]
support weapons/spells and dual-weilding

This allows you to equipment items to either hand and adds support for
two-handed weapons. This also includes the initial pass at spells which
can be equipped to either hand.

11 months agoqol: display the "fight again" option after you win
xangelo [Fri, 2 Jun 2023 08:20:13 +0000 (04:20 -0400)]
qol: display the "fight again" option after you win

If you defeat the monster, it displays the "fight again" option which
lets you pick a new monster to fight, defaulting to the one you just
fought.

11 months agochat qol fixes
xangelo [Fri, 2 Jun 2023 08:01:26 +0000 (04:01 -0400)]
chat qol fixes

- 30 message chat history as long as the server doesn't reboot
- can't send empty messages
- no more autocomplete in the chat textbox

11 months agowip: support spells
xangelo [Thu, 1 Jun 2023 20:35:36 +0000 (16:35 -0400)]
wip: support spells

Right now its using the existing item system and just added a new type.

Will definitely need to make it so that you can't equip spells AND
swords at the same time.

11 months agoqol: cache last selected monster in memory
xangelo [Thu, 1 Jun 2023 20:06:44 +0000 (16:06 -0400)]
qol: cache last selected monster in memory

Once you fight a monster, the next time you visit a screen that has that
monster on it, it will auto select it.

11 months agofix: cache main map screen
xangelo [Thu, 1 Jun 2023 19:59:33 +0000 (15:59 -0400)]
fix: cache main map screen

Since there's only a single map, and really they won't be changing on
the fly anyway.. once its loaded it's cached until you reload the page.
The "Cache" is just an in-memory `Map` object that contains the final
HTML to build the map page.

11 months agobug: clear map before attempting reload
xangelo [Thu, 1 Jun 2023 19:55:31 +0000 (15:55 -0400)]
bug: clear map before attempting reload

11 months agocities are now in the database
xangelo [Thu, 1 Jun 2023 19:42:55 +0000 (15:42 -0400)]
cities are now in the database

That means that all "locations" are defined and tied to a city in the
database.

All players are placed in `windcross` which is the default city

Windcross has two "EXPLORE" locations: alley_1, forest_1

All monsters are divided into those two areas

Eventually we'll have to allow players to move across cities

11 months agohealing costs 10g if you have it, otherwise free
xangelo [Thu, 1 Jun 2023 18:48:04 +0000 (14:48 -0400)]
healing costs 10g if you have it, otherwise free

11 months agolist online players
xangelo [Thu, 1 Jun 2023 17:57:55 +0000 (13:57 -0400)]
list online players

11 months agoimport item csv as seed
xangelo [Thu, 1 Jun 2023 17:43:40 +0000 (13:43 -0400)]
import item csv as seed

11 months agofinalized build
xangelo [Thu, 1 Jun 2023 17:15:09 +0000 (13:15 -0400)]
finalized build

11 months agoswap to using env file
xangelo [Thu, 1 Jun 2023 16:35:53 +0000 (12:35 -0400)]
swap to using env file

11 months agofix green for progress bars
xangelo [Thu, 1 Jun 2023 16:25:41 +0000 (12:25 -0400)]
fix green for progress bars