2 CREATE TABLE IF NOT EXISTS "accounts" (
4 "username" text UNIQUE,
8 CREATE TABLE IF NOT EXISTS "army_queue" (
22 CREATE TABLE IF NOT EXISTS "build_queues" (
31 CREATE TABLE IF NOT EXISTS "buildings" (
33 "display" text UNIQUE,
41 CREATE TABLE IF NOT EXISTS "cities" (
57 "soldiers" int after population,
60 "special_attacker_trainer" int,
61 "special_defender_trainer" int,
62 "homes" int after sp_defenders,
66 "mining_facilities" int,
70 CREATE TABLE IF NOT EXISTS "locations" (
72 "city_id" text UNIQUE,
76 CREATE TABLE IF NOT EXISTS "mail" (
87 CREATE TABLE IF NOT EXISTS "sessions" (
92 CREATE TABLE IF NOT EXISTS "ticks" (
96 CREATE TABLE IF NOT EXISTS "unit_training_queue" (
105 CREATE TABLE IF NOT EXISTS "units" (
118 INSERT INTO "accounts" VALUES ('-','Advisor','xos');
119 INSERT INTO "buildings" VALUES ('farms','Farms',20,0,40,1,14);
120 INSERT INTO "buildings" VALUES ('barracks','Barracks',40,10,60,1,16);
121 INSERT INTO "buildings" VALUES ('special_attacker_trainer','Sp. Attacker Trainer',80,40,100,2,20);
122 INSERT INTO "buildings" VALUES ('special_defender_trainer','Sp. Defender Trainer',100,60,80,2,20);
123 INSERT INTO "buildings" VALUES ('homes','Homes',40,10,10,1,6);
124 INSERT INTO "buildings" VALUES ('warehouses','Warehouses',40,70,30,1,5);
125 INSERT INTO "buildings" VALUES ('solar_panels','Solar Panels',100,80,10,1,10);
126 INSERT INTO "buildings" VALUES ('accumulators','Accumulators',150,60,100,1,12);
127 INSERT INTO "buildings" VALUES ('mining_facilities','Droid Mining Facilities',120,120,80,1,12);
128 INSERT INTO "buildings" VALUES ('ore_refinery','Ore Refinery',80,60,40,1,8);
129 INSERT INTO "locations" VALUES (1,'-',-1,-1);
130 INSERT INTO "units" VALUES ('soldiers','Soldiers',2,1,1,0,0,0,2,2.1,1);
131 INSERT INTO "units" VALUES ('attackers','Attackers',5,2,0,1,0,0,3,4,1);
132 INSERT INTO "units" VALUES ('defenders','Defenders',4,2,0,1,0,0,5,1,4);
133 INSERT INTO "units" VALUES ('sp_attackers','Sp. Attacker',9,4,0,0,1,0,7,7,3);
134 INSERT INTO "units" VALUES ('sp_defenders','Sp. Defender',11,5,0,0,0,1,10,2,9);