4 <title>Tick City</title>
6 <script src="https://unpkg.com/htmx.org@1.7.0" integrity="sha384-EzBXYPt0/T6gxNp0nuPtLkmRpmDBbjg6WmCUZRLXBBwYYmwAUxzlSGej0ARHX0Bo" crossorigin="anonymous" defer></script>
7 <link rel="stylesheet" href="https://fonts.xz.style/serve/inter.css">
8 <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/@exampledev/new.css@1.1.2/new.min.css">
9 <link rel="stylesheet" href="/stylesheet.css">
12 <h2>Alpha Kingdom Management</h2>
13 <p>Hey, welcome to this alpha version of a kingdom management game. I've always loved building browser based games and this is
14 one in a long line. There's little to no branding just yet, just a simple time-based kingdom management game
21 <form hx-post="/accounts">
23 <label>Username: </label>
24 <input type="text" name="username">
27 <label>Password: </label>
28 <input type="password" name="password">
30 <button type="submit">Sign Up</button>
36 <form hx-post="/login">
38 <label>Username: </label>
39 <input type="text" name="username">
42 <label>Password: </label>
43 <input type="password" name="password">
45 <button type="submit">Log In</button>
51 <h2>Upcoming Features</h2>
52 <h3>Fantasy Races</h3>
53 <p>All good kingdom management games need to give you the ability to pick your fantasy race. Once you decide on the race of your leader you'll be given various perks/units/buildings that differ from all the others. You'll also have access to a "Race Chat" where only other members of your chosen race can see each other speak. </p>
54 <h3>More Buildings</h3>
55 <p>We're pretty light on buildings at the moment but we have plans for a few more:</p>
64 A project by <a href="https://xangelo.ca">xangelo</a>