chore(release): 0.2.6
[risinglegends.git] / src / server / views / fight.ts
1 import { FightRound } from "shared/fight";
2 import { MonsterForFight } from "../../shared/monsters";
3
4 export function renderRoundDetails(roundData: FightRound): string {
5   let html: string[] = roundData.roundDetails.map(d => `<div>${d}</div>`);
6
7   switch(roundData.winner) {
8     case 'player':
9       html.push(`<div>You defeated the ${roundData.monster.name}!</div>`);
10       if(roundData.rewards.gold) {
11         html.push(`<div>You gained ${roundData.rewards.gold} gold`);
12       }
13       if(roundData.rewards.exp) {
14         html.push(`<div>You gained ${roundData.rewards.exp} exp`);
15       }
16       if(roundData.rewards.levelIncrease) {
17         html.push(`<div>You gained a level! ${roundData.player.level}`);
18       }
19     break;
20     case 'monster':
21       // prompt to return to town and don't let them do anything
22       html.push(`<p>You were killed...</p>`);
23       html.push('<p><button hx-get="/player/explore" hx-target="#explore">Back to Town</button></p>');
24     break;
25     case 'in-progress':
26       // fight still in progress, so we don't send any final actions back
27     break;
28   }
29
30
31   return html.join("\n");
32 }
33
34 export function renderFight(monster: MonsterForFight, results: string = '', displayFightActions: boolean = true) {
35   const hpPercent = Math.floor((monster.hp / monster.maxHp) * 100);
36
37   let html = `<div id="fight-container">
38     <div id="defender-info">
39       <div class="avatar-container">
40         <img id="avatar" src="https://via.placeholder.com/64x64">
41       </div>
42       <div id="defender-stat-bars">
43         <div id="defender-name">${monster.name}</div>
44         <div class="progress-bar" id="defender-hp-bar" style="background: linear-gradient(to right, red, red ${hpPercent}%, transparent ${hpPercent}%, transparent)" title="${hpPercent}% - ${monster.hp}/${monster.maxHp}">${hpPercent}% - ${monster.hp} / ${monster.maxHp}</div>
45       </div>
46     </div>
47     <div id="fight-actions">
48       ${displayFightActions ? `
49       <form hx-post="/fight/turn" hx-target="#fight-container">
50         <select id="fight-target" name="fightTarget">
51           <option value="head">Head</option>
52           <option value="body">Body</option>
53           <option value="arms">Arms</option>
54           <option value="legs">Legs</option>
55         </select>
56         <button type="submit" class="fight-action" name="action" value="attack">Attack</button>
57         <button type="submit" class="fight-action" name="action" value="cast">Cast</button>
58         <button type="submit" class="fight-action" name="action" value="flee">Flee</button>
59       </form>
60       `: ''}
61       </div>
62   </form>
63     <div id="fight-results">${results}</div>
64   </div>`;
65
66   return html;
67 }