chore(release): 0.2.14
[risinglegends.git] / src / server / views / travel.ts
1 import { TravelDTO } from "../../shared/map";
2 import { ProgressBar } from './components/progress-bar';
3
4 export function travelButton(blockTime: number): string {
5   return `<button id="keep-walking" hx-post="/travel/step" class="${blockTime ? 'disabled': ''}" data-block="${blockTime}" ${blockTime ? 'disabled': ''}>Keep Walking</button>`;
6 }
7
8 export function renderTravel(data: TravelDTO): string {
9
10   let promptText = data.walkingText;
11   const blockTime = data.nextAction || 0;
12
13   let html = `<section id="explore" class="tab active" hx-swap-oob="true" style="background-image: url('/assets/img/map/${data.closestTown}.jpeg')">
14
15 <div id="travelling" class="city-details">
16   <div class="travel-distance">
17     <p>Travelling from ${data.travelPlan.source_city_name} to ${data.travelPlan.destination_city_name}</p>
18     ${ProgressBar(data.travelPlan.current_position, data.travelPlan.total_distance, 'travel-plan', {
19       startingColor: '#d9975a',
20       endingColor: '#bb724c'
21     })}
22   </div>
23 `;
24   html += '<div id="travelling-actions">';
25   html += travelButton(blockTime);
26   if(data.things.length) {
27     // ok you found something, for now we only support 
28     // monsters, but eventually that will change
29     promptText = `You see a ${data.things[0].name}`;
30     html += `<form hx-post="/fight" hx-target="#explore">
31 <input type="hidden" name="monsterId" value="${data.things[0].id}">
32 <button type="submit" class="red">Fight</button>
33 </form>`;
34   }
35
36   // end #travelling-actions
37   html += '</div>';
38   html += `<p>${promptText}</p>`;
39
40   html += `<p align="right"><a href="#" hx-post="/travel/return-to-source">Return to ${data.travelPlan.source_city_name}</a></p>`;
41
42   html += '</div></section>';
43
44   return html;
45 }