chore(release): 0.2.5
[risinglegends.git] / src / server / views / travel.ts
1 import { TravelDTO } from "../../shared/map";
2
3 export function travelButton(blockTime: number): string {
4   return `<button id="keep-walking" hx-post="/travel/step" class="${blockTime ? 'disabled': ''}" data-block="${blockTime}" ${blockTime ? 'disabled': ''}>Keep Walking</button>`;
5 }
6
7 export function renderTravel(data: TravelDTO): string {
8
9   let promptText = data.walkingText;
10   const blockTime = data.nextAction || 0;
11
12   /*
13   if(blockTime) {
14     updateStepButton();
15   }
16   */
17
18   let html = `<section id="explore" class="tab active" hx-swap-oob="true" style="background-image: linear-gradient(to left top, rgba(255,255,255,0) 0%,rgb(255,255,255) 100%), linear-gradient(to left, rgba(255, 255, 255, 0) 0%, rgb(255, 255, 255) 100%), url('/assets/img/map/${data.closestTown}.jpeg')">
19 <div id="travelling">`;
20   html += '<div id="travelling-actions">';
21   html += travelButton(blockTime);
22   if(data.things.length) {
23     // ok you found something, for now we only support 
24     // monsters, but eventually that will change
25     promptText = `You see a ${data.things[0].name}`;
26     html += `<form hx-post="/fight" hx-target="#explore">
27 <input type="hidden" name="monsterId" value="${data.things[0].id}">
28 <button type="submit">Fight</button>
29 </form>`;
30   }
31
32   // end #travelling-actions
33   html += '</div>';
34   html += `<p>${promptText}</p>`;
35
36   html += '</div></section>';
37
38   return html;
39 }