chore(release): 0.2.5
[risinglegends.git] / src / shared / items / health_potion.ts
1 import { ItemEffect } from "./base";
2 import { maxHp, Player } from "../player";
3
4 export const HealthPotionSmall: ItemEffect<number> = {
5   name: 'heal_small',
6   effect: (player: Player): number => {
7     const gain = 30;
8     const newHp = player.hp + gain;
9
10     return Math.ceil(newHp);
11   }
12 }